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  1. #21
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Volgia View Post
    This dichotomy is probably one of the issues with the community of this game. Like don't get me wrong, I like to raid (Though I don't like to raid Ultimates) but it'd benefit me 100000000% more if the non-raiding part of the game wasn't boring as heck.

    For instance during Endwalker one of my biggest complaints was that Expert dungeons ended up being nothing but a dumbed down version of mechanics with a DPS race. It's a dungeon, it doesn't have or need body mechs or DPS checks, you can literally do anything creative with it.
    I'm the opposite. I know the non-raiding part of the game isn't meant to challenge me. So I enjoy the chance to be more chill and not have to be "on" as much as I do with a Savage fight. And there are plenty of people who are currently playing where the non-raiding content is challenging for them. I enjoy helping those people succeed at the content.
    (6)

  2. #22
    Player
    YovelaLindswood's Avatar
    Join Date
    Jun 2024
    Posts
    152
    Character
    Yovela Lindswood
    World
    Lamia
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bunyon View Post
    "Oops we made it savage again" is such an insane thing to keep hearing over and over. Does it really cost that much development time and money to make a version with like a couple less mechanics, and less punishment? I understand that going from Normal to Savage requires a lot of investment into making the content engaging, but surely going the opposite way isn't that much of an insane task?
    Unfortunately it doesn't have to though. Like in wow we have 4 versions of our raids. LFG is the same as normal but you no longer have unlimited battle raises, tank swaps are actually required, and it hits a little harder. Heroics the same as normal but its got more mechanic overlap one to two new mechanics per fight and hits a little harder. Then mythic is where you need very coordinated teams. It really isnt that insanely hard to stagger fights out over more tiers. In OC theres even more reason you could do it where the first three versions drop things for gear to upgrade and the +4 version is the challenge mode intended for already bis.
    (1)
    #FFXIVHEALERSTRIKE

  3. #23
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I'm the opposite. I know the non-raiding part of the game isn't meant to challenge me. So I enjoy the chance to be more chill and not have to be "on" as much as I do with a Savage fight. And there are plenty of people who are currently playing where the non-raiding content is challenging for them. I enjoy helping those people succeed at the content.
    It doesn't need to be super challenging, but I wish it was more creative with the way it handled its mechanics. Since you don't need to DPS it down fast to a DPS check, you can have interactable things around the boss area, or something. I'm no game designer so I have a hard time describing how it would actually work though.
    (0)

  4. #24
    Player
    KillaKilala's Avatar
    Join Date
    Jun 2024
    Posts
    74
    Character
    Killa Kilala
    World
    Phoenix
    Main Class
    Gladiator Lv 100
    The game is already brain dead easy. Get out of here tencent spies. We will fix the game and you won’t be able to buy SE as cheap as you bought Ubisoft.
    (3)

  5. #25
    Player
    Alyx-Greywind's Avatar
    Join Date
    Oct 2020
    Posts
    58
    Character
    Alyx Greywind
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by 0blivion View Post
    As a midcore player (which is to say, everything up to and including Savage/Chaotic/48man)... I mean, it's fine. The normal mode content in Dawntrail is borderline brainless, just less brainless than EW/ShB. The people who think that's too hard? They want easy. That is beyond what "accessible" entails. But to be honest, I think they could implement a story mode to circumvent that, perhaps as an extension of the trust system.
    Not to sleight you at all but I do not consider that Midcore at all and that is a problem. This whole Midcore definition has no real definition, people classify it all differently. The kind of content I would be looking for is just more engaging Casual content.

    Think the CEs of Occult Crescent or Dalradia of Bozja. That's what I want, at most I can prog the latest EX with my FC in an evening or two but it's content that we can jump in, no commitments and blind prog easily enough.

    Savage isn't Midcore for me, it's difficult, time consuming and about optimisation, strict playstyle and near perfect performance.

    The Devs don't know what Midcore is because we as players don't.
    (14)

  6. #26
    Player
    Ranhansha's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    323
    Character
    Ranhansha Ootsuki
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Alyx-Greywind View Post
    Not to sleight you at all but I do not consider that Midcore at all and that is a problem. This whole Midcore definition has no real definition, people classify it all differently. The kind of content I would be looking for is just more engaging Casual content.

    Think the CEs of Occult Crescent or Dalradia of Bozja. That's what I want, at most I can prog the latest EX with my FC in an evening or two but it's content that we can jump in, no commitments and blind prog easily enough.

    Savage isn't Midcore for me, it's difficult, time consuming and about optimisation, strict playstyle and near perfect performance.

    The Devs don't know what Midcore is because we as players don't.
    Yeah, we do. It's that guy who doesn't know the difference or a couple other trolls. Savage isn't midcore/casual. What's hardcore then? Only Ultimate? You find statics progging Savage for months but I guess that's midcore. Right.
    Even if that were the case, SE should have classified their content by now and have stats on the number of players who play/clear each of them. They don't lack feedback at all, they just need willingness.
    (8)

  7. #27
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,461
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by 0blivion View Post
    As a midcore player (which is to say, everything up to and including Savage/Chaotic/48man)... I mean, it's fine. The normal mode content in Dawntrail is borderline brainless, just less brainless than EW/ShB. The people who think that's too hard? They want easy. That is beyond what "accessible" entails. But to be honest, I think they could implement a story mode to circumvent that, perhaps as an extension of the trust system.
    Trust system this trust system that. Everything that's deemed too "brainless" has to be shoved behind NPCs and not worth considering multiplayer content.
    (2)

  8. #28
    Player
    Hanzz96's Avatar
    Join Date
    Jan 2022
    Posts
    141
    Character
    Alyxandria Ashwren
    World
    Jenova
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rawazh View Post
    I completely agree, i'm tired to feel excluded of all the cool content with the awesome glams and mounts, because it's set on savage difficulty.
    I was super excited to explore the forked tower, because i thought it would be like castrum/DR or Dalriada - instead i'm stuck outside, forced to watch hardcore gamers having fun, while all i have is 3 CE, two fates and a pot that is trying to kill me in a cave.
    I'm tired of being gatekeeped from the lore content and fun because i'm getting too old without much time to commit for hours every day to learn 500 mecanics and join 50 discords in hope to set a foot in any new content.

    I'm tired to see the same hardcore players spitting on the game every chance they get because they dare get bored for one second between ultimates / chaos / savage / orthos / criterion dungeons / BA / DRS and now Forked Tower

    Thank you for giving us, 3 quests a day with tribes, one quest a patch with Hildy, 1 dungeon, one trial with awful color settings, one unreal 15mins a week, one alliance raid with the worst glam you could possibly find, roulettes that always end up in cristal tower, a lotery system with an impossible chance to win a house, treasure maps with the worst luck and drop rate.

    Surely, for people who keep the game alive paying every months, you reward us well, by telling us all the money you get from us is allocated to please people who don't care about the game at all - Can you stop this toxic relationship you have with them please? No one cares about their videos on youtube, they are irrelevant for the majority of the player base.
    Can you please stop pretending that only YouTubers and Streamers do Savage and Ultimate content because that simply isn't the case. Certain glams and lore should be locked behind high end content because its an incentive for those who make the time to learn the mechanics and enrage with the content. And yes I mean make time because yes you may be too old and short on time but most raiders work full-time jobs and set their short free time aside to learn these fights because they enjoy them, if you can't or won't put the time aside you shouldn't get the same rewards as those who do, otherwise why would they engage in the content?

    Also yes high end raiders care about the game. We aren't the devil but we also don't see why casual players should get the same mount as us for no work.
    (15)
    Last edited by Hanzz96; 06-21-2025 at 07:36 PM.

  9. #29
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    356
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hanzz96 View Post
    We aren't the devil but we also don't see why casual players should get the same mount as us for no work
    Who is asking for "no work"? Casual players asking for the rewards tend to ask for those rewards for content they enjoy. Not just for the content they don't enjoy.

    Straw mans aren't really a great look if you want to show hardcore players are such a nice and reasonable bunch.
    (16)

  10. #30
    Player
    SaltyDaddy's Avatar
    Join Date
    May 2022
    Posts
    198
    Character
    Salty Daddy
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Wait. Why are we blaming content creators now? Huh?

    Ofc hardcore raiders would want more HC content. That's.... a given. But do you seriously think they don't want midcore, long term engaging content to have fun in between the raid times? You are out of your mind.

    Also, for the people who want to do FT: Just do it. Yes, I also hoped there would be a more casual raid as a Castrum and DRS afterwards, but FT is really not that hard. Just study the mechs, join some discord and listen to your raid leader callouts. It is really simple and you all should be fine clearing first two bossess like nothing. Don't shame yourself into being some pathetic noob. With enough determination, you can clear tower too. Unless you have some real dissability, I believe you are gonna have fun! You lose all 3 lives? Dw, there is another day, another run. Just start over, you will learn. Never heard about a field discords who would not allow someone join for being too "noob".
    (6)

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