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  1. #11
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Personally I’d say Phantom Jobs are a complete leap in the wrong direction. Hugely limited, barely any interesting mechanics, abilities are all either useless spells (Slowga, Dispel) or eye-roll inducing 120s cooldowns. Because we totally needed more of those (sarcasm).

    Personally I loved running all the support buffs in Eureka Bozja like Lost Protect / Lost Bravery / etc. Actual gcd spells that support the party? Sign me tf up. Crappy bland 120s cooldowns that add literally nothing to any job? No thanks Yoshi, got enough of those thanks. Stop trying to force me to like them lol. Though it’s just a shame the Lost Actions also have ridiculously long durations on support skills to make them as set-and-forget as possible. But at least I could use them when someone died lol.

    Also I hate how useless some of the Phantom Jobs feels. Phantom Bard? Would anyone ever choose this job of their own volition? They massacred my boy! Time Mage might as well just be Comet and Quick - no idea why the other abilities exist. Is Dispel an entire ability dedicated solely to resolving a specific mechanic in Forked Tower? And then even if you do want to use a specific phantom job the mastery stuff means you’re basically nerfing yourself and holding your entire party back.

    Our standard pve toolkits are entirely bleached, sterilised and clean. No variation, or decision making, or strategising, etc. Phantom Jobs could have added just a spark to the jobs, especially if those abilities have some kind of interaction with the existing kit. Instead, it’s just the standard PvE skill set condensed into a selectable preset
    (7)
    Last edited by Connor; 06-15-2025 at 11:27 PM.