Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 79
  1. #31
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    786
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by Astronema View Post
    I wonder are all the idiots that asked for no tome grinding for relic weapons this time happy? Monkey paw much?
    I am happy, but it is not ideal, it should be harder.
    (4)

  2. #32
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    441
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yes. I'm happy. Grinds to do, the CEs are fun, doing content with "lots of other people there" is what an MMO is all about. As I was doing Occult the other day, I was thinking how much I had missed content like this. How silent Endwalker was in comparison. We should always have a Field Operation as a base, whatever its individual mechanics, just purely because it is a large-scale content that has lots of players doing things together. It always feels alive.
    I'm ok with the grind. I wouldn't complain if they had decided to make it more demiatma required, but guaranteed drops. Or you needed demiatma for each initial relic weapon but, again, gauranteed drops. Or at least a better drop rate. But yea, to me, it's better than EW. I agree about the field content being something that we should always have.
    But OC is such a miss for me. Phantom Jobs are not as interesting as mix and matching logos/lost actions/essences. There's no downtime between fates/CEs to socialize so OC has lots of people but it doesn't have the same vibe that Eureka/Bozja did. And they absolutely messed up with FT.
    (3)

  3. #33
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    "OC is a soulless cash grab designed for sub retention and is not fun"

    How is it designed for sub retention? It doesn't force you to play everyday, it's gonna be the same static content until November when we can go to the northern part of the island. You can literally take months upon months of time to build your relic.

    If you wanna point a soulless cash grab designed for sub retention, point to housing.
    (4)

  4. #34
    Player
    itachi-otsutsuki's Avatar
    Join Date
    Sep 2023
    Posts
    85
    Character
    Itachi Otsutsuki
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 100
    Nah we will point to OC , thank you very much indeed.
    (0)

  5. #35
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yes. I'm happy. Grinds to do, the CEs are fun, doing content with "lots of other people there" is what an MMO is all about.
    WoW that is some really low standards when it comes to content quality.
    While I don't mind a bit of a grind, gameplay wise I expect more from a company like SE than doing the same 10 CE's over and over for 50hrs+. Not to mention "Farming overworld trash mobs".

    Jesus, how do you not fall asleep doing that?!

    As for the people: yeah people are there but they are hardly interacting. Too busy quietly rushing from Fate to Fate. Stop for even 5 seconds and you'll no longer get there in time because they die instantly due to the damn intern fucking up the scaling.

    Don't get me wrong: I too thought that the EW relic of "do a quest, dump 1500 tomes -> done" was kinda anticlimactic and too uninvolved.
    But OC ain't it either.

    IMHO the best relic steps are the ones that encourage the player to engage with multiple facets of the game in parallel. Not just force people into one thing and make them grind till their hair turns gray.
    (6)
    Last edited by Granyala; 06-13-2025 at 12:47 PM.

  6. #36
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Astronema View Post
    I wonder are all the idiots that asked for no tome grinding for relic weapons this time happy? Monkey paw much?
    I'm okay with it, it's far from perfect but at least wayyyy better than EW "relic". I hope next step is harder to pissed off the troglodytes who defend tomestone relic tbh
    (3)

  7. #37
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,327
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Astronema View Post
    I wonder are all the idiots that asked for no tome grinding for relic weapons this time happy? Monkey paw much?
    I'm happy with the atma step, and then it just devolves into tomes again.
    (4)

  8. #38
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,641
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Yeah if anything the atma step is the good step

    I’d even prefer if they changed it so that after the initial 3 atma each new relic cost one atma of each type rather than tomes
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #39
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,356
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kozh View Post
    I'm okay with it, it's far from perfect but at least wayyyy better than EW "relic". I hope next step is harder to pissed off the troglodytes who defend tomestone relic tbh
    Well at least tomestone relic allows me to do content that I enjoy to get my relic. Unlike those glorified fate trains that are defended by the troglodytes living in that other cave.
    Wouldn't it be nice to have actually creative and engaging content instead? But we can't have that can't we? We troglodytes have to fight each other because SE isn't capable to give us anything of value.
    (4)

  10. #40
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I’d even prefer if they changed it so that after the initial 3 atma each new relic cost one atma of each type rather than tomes
    You can farm tomes from CE's so do enlighten me: where is the actual difference between Atma and tomes? Apart from the fact that you can farm tomes in a wide variety of content, from Fates to high end raids. While atmas lock you to Fates and CE's.

    Are you a gambling addict and need that RNG drop or sth?
    (1)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast