Quote Originally Posted by Raikai View Post
I'm not sure if it's true, but heard that they do scale with the number of people who attempted it when spawned before.

If that's correct, WHY? It's absurd because suddenly you have a ton of people around and they are completed in a couple of seconds. Even if you are waiting by the aetherythe, you won't make in time. Even with the riding map buff.

Regardless if the information above is true or not, they should scale with the number of people roaming the area (outside of main camp). This is the only way for making it remotely accessible for everyone without literally camping on top of their spawn location. At this rate is less frustrating just to wait for CEs.
There is no logic behind the fate scaling, i think it is so messed up because everyone constantly teleports back to base so there are no players in the zones.

So when a fate spawns and there is nobody in the specific region, the game thinks the area is empty and scales it to 1 or 2 players,

Bozja was split into 3 Zones, and had multiple fates per zone, so players remained in a certain area for longer, but OC is split into 6 zones and there is always only one fate at the time which results in empty areas.