


Exactly. I finally got the final Demiatmas for my first relic, and I was so bored with it by that point, I don't know if I can make myself go back to grind gold coins, even thought I really want the two glamour outfits.
Player : フェアリーのミラプリも作ってるんですか?
(Any plan on Fairies glamour?)
Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
(Since Fairies aren't Egi so, No.)
masspulling and nuking lvl 28 mobs that oneshot most people is fun to do imo. It would be nice if the map had more spots than just one, so that you could alternate enemies




The fact there is only one spot to do 28 is definitely annoying
You can technically chain 27 with a full party of 20’s but you don’t get the bonus above a chain of 20 where it gives you 50% more gold (10->12 vs 16-18) which makes it way less desirable
So everyone ends up fighting over the one level where the fire guys are because it’s the only place to effectively chain 28’s
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess





A bit funny for me because it takes me back to my EQ days where there were set zone camp spots and we fought over who got to camp and grind there. And we had huge lines waiting for a spot in a group for some of the popular ones like Highhold Keep.The fact there is only one spot to do 28 is definitely annoying
You can technically chain 27 with a full party of 20’s but you don’t get the bonus above a chain of 20 where it gives you 50% more gold (10->12 vs 16-18) which makes it way less desirable
So everyone ends up fighting over the one level where the fire guys are because it’s the only place to effectively chain 28’s
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