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  1. #31
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,521
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I don’t think it’s particularly fair to say “discord elitists” when the discords do everything they can to try to get as many people through the content as they can. They just acknowledge that completely unorganised pugging doesn’t work for this type of content

    You can argue that’s a flaw in the content but again that isn’t really the discords fault

    Content harder than BA with BA’s annoying spawn conditions is really pushing viability here, BA has been powercrept hard but that’s only because elemental gear scales so ridiculously and they redid gear stats going from SB->ShB. OC won’t scale anywhere near as hard so being harder than BA is going to be a tough sell

    But I don’t think blaming discords trying to keep the content running for as many people as possible is a good thing
    (18)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #32
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    I don't blame them for trying a balance between the 'gatekeeping' of portals in BA, nuttiness about stabilizer use, and requiring a full queued instance in DRS.

    The buy-in is okay, it just means if you are serious you'll buy-in to a run versus just hop in for funzies without regard to those who are prepared. I like this option better than the stabilizer where people saw it as a high-jack priority. If you fail in there you'll lose at-least 30k and get knocked down a level, so it's at-least a fate and CE to get back so you have to farm anyway. Since level will increase when they add the second area, this is likely going to be a non-issue over time.

    We don't have a Eureka Physeos kind of relic this go around (at-least not now, but who is to say that doesn't get added in future steps?). Stat inflation will be much less over time since time to level phantom jobs, and cost it takes to +1 or more the OC equipment.
    (1)

  3. #33
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by george357 View Post
    why don't they have two one for hard raiders and a storyline one for less hard core players to get by
    The entire Dawntrail expansion illustrates SQEX only cares about the former group.
    (17)

  4. #34
    Player
    Sepher's Avatar
    Join Date
    Apr 2014
    Posts
    40
    Character
    Rob Highwind
    World
    Adamantoise
    Main Class
    Lancer Lv 90
    Forked tower seems dead on arrival for most people. Unless you are using a Discord group, you are not getting in.

    The window to enter it is only 5 minutes, which means most in the instance could be in a CE and miss it entirely. As such, they should remove the time limit or make it much longer.

    If you are using a pre-made, there is no way to queue into an instance with 48 people, thus, leaders try to coordinate queuing into the Southern Horn at the same time. It doesn't always work, and can involve a lot of joining and leaving, which is just a waste of time. Thus, we need a way to queue into the instance as 48 people.

    While I don't think the cipher to get in a huge barrier to entry, it is a barrier to entry nonetheless. They should have it as a rare drop from CEs or chests to help make them more available. Or just remove it.

    Overall, I would rather have just seen a way to queue into Forked Tower directly, but only time will tell. As the zone becomes less populated, it will be easier to coordinate runs, but right now, Forked Tower is not accessible content.
    (13)

  5. #35
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    174
    Character
    Cinnamon Whisky
    World
    Malboro
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Content harder than BA with BA’s annoying spawn conditions is really pushing viability here, BA has been powercrept hard but that’s only because elemental gear scales so ridiculously and they redid gear stats going from SB->ShB. OC won’t scale anywhere near as hard so being harder than BA is going to be a tough sell
    I think it's also important to take into consideration the sheer difference in difficulty between the two raids. BA had practically no body checks and the mechanics were arguably not even at the level of extreme trials aside from maybe one or two in the AV and Ozma fights. Meanwhile I'm hearing Forked Tower has a ton of body checks and a mechanical difficulty on par with second or even third floor savage raids.
    (11)
    Last edited by SkankyRoe; 06-03-2025 at 12:28 AM.
    I look just like the roes next door... if you happen to live next door to an amusement park.

  6. #36
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,037
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Agreed… especially for the first zone? Looking at the map furnishing of the whole island, I’m guessing there will be three zones total: South Horn, the Central/Middle area and North Horn. Feels weird to start off with something that many people won’t be able to complete without an organized discord group… which is the main reason I still haven’t done BA because I can never seem to find a run happening at a time that would be good for me! (Also at this point I’d probably have to farm for actions again before I could even consider it.)

    I’m kinda disappointed we didn’t have a CLL or Dalriada for the first couple zones… the part that really stings is that I assume the Tower is going to have some kind of lore dump that I’ll be missing out on because I will probably wait to try it until I have the best gear and everyone more or less knows what to do. Honestly I’d prefer a dungeon that didn’t require outside organizing to complete.
    Unless they're keeping a zone or Delubrum-style raid a secret, there'll be one more zone and its raid in 7.5X, and that's it. The two patches in between now and then are supposed to just be the deep dungeon and more phantom jobs.
    (5)

  7. #37
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,567
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Daralii View Post
    Unless they're keeping a zone or Delubrum-style raid a secret, there'll be one more zone and its raid in 7.5X, and that's it. The two patches in between now and then are supposed to just be the deep dungeon and more phantom jobs.
    Hmmm I wonder how many relic stages we’ll have with only one more zone…
    (5)

  8. 06-03-2025 01:27 AM
    Reason
    formatting bug

  9. #38
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    I feel like I'm getting kinda mischaracterized here. I'm not entirely happy with the spawn system either, but I do love forked tower's difficulty. Instance prog isn't really fun. Randoms being able to grief kinda blows. That's basically my only complaints with it. The actual fight itself is fun, and the difficulty and coordination requirement is right up my alley, since it feels like actual genuine old MMO raiding. Its kinda what I wanted chaotic to be, but that ended up being predominantly personal responsibility mechs, which... eh. It does feel like there is a disconnect between intended difficulty and intended accessibility with FT. The content is just hard enough to require coordination, but not easy to coordinate. Which should probably be addressed.

    The thing is, I as a player enjoy difficulty. I like frustration, friction. It feels fun to be presented with something inherently irritating to get the satisfaction of overcoming it. I don't mind Atma grinding, because I don't mind grinding. I got all my Atmas done by day 2, and was kinda disappointed the rest of the relics don't require more. I'd have probably suggested 1 per relic instead of 3, beyond the first, since 'first is hardest, rest easier' is a good design philosophy now that we have this many jobs in the game. But it is what it is. At least CEs give tomes. I'm not saying this all bc I think my opinion is the most correct or more valid than anyone else's, just trying to explain where I'm coming from when I post my thoughts.

    I've had enough things I loved about this game destroyed because I said nothing. I know supersnow knows what I'm talking about. I take issue with people constantly complaining about things being catered to high end players and wanting things simplified, because as a so called 'high end player' I've watched almost everything I enjoy about the game sequentially stripped away from me expansion after another. The game, imo, needs harder content to balance out the fact that they've basically neutered every job's skill ceiling. Getting actual hard content with the phantom jobs felt like a breath of fresh air because it's the first time since Shadowbringers that I felt like I had a unique identity in a party. Even then, I think FT will definitely become a lot more accessible. People right now are still grinding up, the content has been out for less than a week, people need to be patient. Most are still interested in getting their gear and loot before even thinking about forked tower. That's the way it is with most of my more casual-midcore oriented friends, and I suspect as strats finalize and become more publicly shared, people get geared, and have silver to spare on ciphers you'll get more people thinking 'hey, FT opened up, let's give it a shot'.
    If I was to suggest any changes, I'd want the entry requirements shifted to match the required coordination. If it was something that could be queued for, even with the buy in and weather requirement, it would probably be fine. Even just the current system but premade parties of 8 are prioritized over smaller groups, so its harder for randoms to grief but allows you to PUG easier since you only really need to form a group of 8.
    (4)

  10. #39
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Stasya View Post
    Just add Kissune to blacklist at least on forums. High end streamers doing world first prog looked miserable on streams
    Oddly harsh reaction to someone disagreeing with you but I can't expect much else from the forums I guess.

    Also RWF always look miserable. The RWF is a miserable experience after the first like, day. Have you never seen a world first vod? The reactions are usually along the lines of 'oh my God I'm so glad that's over'. It's less elation, more relief.
    (3)

  11. #40
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Hmmm I wonder how many relic stages we’ll have with only one more zone…
    The Blades' relic is loosely tied with Bozja up to a certain point, so it'll probably be something like that if I had to guess

    The main reason I use loosely is because I think the only requirement you had to do was reach rank 10 to do CLL and then DR
    Otherwise you could do the steps outside of Bozja
    (0)

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