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  1. #41
    Player
    Akava's Avatar
    Join Date
    Aug 2013
    Posts
    104
    Character
    Akava Buvelle
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by occultsux View Post
    2. Critical Engagements are poorly designed and courage Tank turtling. Get hit more than once on a DPS job and you're eating the floor, having no fun, and placing a burden on your teammates. Sure, it's a get good angle, but the actual reaction of the playerbase is for everyone to turtle on Tank jobs. You can get hit a couple of times on a Tank and shrug it off. Every CE is the majority of the players turtling on Tank jobs, or on a rez job.
    The real problem here is the lack of defensive options for DPS jobs (aswell as my upcoming 3rd point). There is no Beast essence or something that will allow people to have fun on a DPS job, but stay alive. Even in a group with a shield healer if you aren't completely confident in the CE you're just going to die, and be a burden to the group. A Tank on their own is so much more safe than a DPS player inside a group with shield healers.
    There are surprisingly few defensive utility with the support jobs too, most DPS will not be able to heal or protect themselves when they get hit.
    It's actually crazy how easy the FATEs and CE become as a tank, especially warrior. You can pretty much handle most, if not every mechanic at 10+ vul stacks with a well placed defensive. Meanwhile, if you want to play a dps job paired with a phantom job without any form of healing, you're screwed after 1-2 vul stacks. Hell, on BLM you're dead if there's two raid AoEs. Let me carry over an ability or two from a mastered phantom job and I can take a heal and be fine.
    (1)

  2. #42
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by CNitsah View Post
    they kinda wrote with fiery letters in the sky : this is only for a little part of the playerbase, when the said playerbase main complain over the past 3 years has been the lack of content with aimed for a larger audience. It feels kinda tone deaf..
    Feels like streamer content, like Xenoxys who can actually get a large enough group together, how is anyone that playes the game not as a job with enough reach ever going tog et into this.


    About the fates and CE, i like this pacing a lot more than this god awful slog which is Eureka, where you crawl around on snails pace and have to wait 5-10 minutes on every fate for people to arrive, and then having to check a website that tracks spawn times and then you must kill dozens of monsters just to spawn the damn thing.
    Eureka was just god awful in every way.

    If it wasn't for the total garbage with Forked tower this could have been better than Bozja, i have run Castrum , Dalriada and Delubrum over 50 tiems each, but i don't see myself ever getting into that damn raid once right now.
    (5)
    Last edited by Arohk; 06-02-2025 at 02:35 PM.

  3. #43
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    677
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    (0)

  4. #44
    Player
    Hippo's Avatar
    Join Date
    Mar 2011
    Posts
    240
    Character
    Miru Miru
    World
    Gungnir
    Main Class
    Pugilist Lv 60
    for those having difficulties with DPS jobs, using knight as phantom jobs help. Its level 1 skill mitigates 60/90% damage effectively allows one to ignore 1 mechanic every 90 seconds. Pray and cure restores hp. At max level, pledge gives invulnerability to 2 attacks every 2 minutes.
    (0)

  5. #45
    Player
    Conroy's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    34
    Character
    Chris Conroy
    World
    Excalibur
    Main Class
    Warrior Lv 100
    I wish that they would just make the AOE Circle into a Queue system or Cover the entire area of a ruins / field to want to partake into the CE I feel.
    (0)

  6. #46
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    749
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Being completely honest, I haven't had too much trouble staying alive as a VPR, assuming I can avoid all avoidable damage, whose only regen options are Second Wind and Bloodbath, and has no mitigation besides Feint, so all Role actions, there are two CEs that are an exception to this, "From Times Bygone", though admittedly RNG, he will randomly mark players with Spread markers, and "Flame of Dusk", as Simon Says birb will use raidwides back to back after a set of mechanics, and I feel I could get away with even more if I was playing any other melee other melee, as they all have at least *some* better mitigation or regen(Life Surge, Third Eye, Arcane Crest, Riddle of Earth, Shade Shift), I haven't tried ranged without a Healer, but I imagine DNC can get away with a few well-timed Curing Waltz, but BRD and specially MCH can go fuck themselves I guess, though I guess being told that by the game is nothing new for MCH players.
    (0)

  7. #47
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    699
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by VeyaAkemi View Post
    Being completely honest, I haven't had too much trouble staying alive as a VPR, assuming I can avoid all avoidable damage, whose only regen options are Second Wind and Bloodbath, and has no mitigation besides Feint, so all Role actions, there are two CEs that are an exception to this, "From Times Bygone", though admittedly RNG, he will randomly mark players with Spread markers, and "Flame of Dusk", as Simon Says birb will use raidwides back to back after a set of mechanics, and I feel I could get away with even more if I was playing any other melee other melee, as they all have at least *some* better mitigation or regen(Life Surge, Third Eye, Arcane Crest, Riddle of Earth, Shade Shift), I haven't tried ranged without a Healer, but I imagine DNC can get away with a few well-timed Curing Waltz, but BRD and specially MCH can go fuck themselves I guess, though I guess being told that by the game is nothing new for MCH players.
    I also can do all fights pretty comfortably on BLM and that job has no self sustain at all (only manaward).
    SMN is also pretty easy given it’s free movement.

    Knight can be used for solo play and in a party you usually have a healer with you.
    Ranger helps with fast movement (because the raidwides don’t really do much damage and the gap closer of it helped immensely.

    That being said I agree a sustaining potion would help and that the whole thing tips way too much into the usual tank fetish the devs seem to have lately.
    It is kinda unfair that they can just ignore mechanics left and right as I think we are way past the point where they need to be pulled down to normal again.
    I mean, if a solo gold strategy (or solo maps) starts with “have WAR” you know something is seriously wrong in the balance department.
    It’s the end result of only designing around high end content.

    Quote Originally Posted by itachi-otsutsuki View Post
    Yeah, BLM literally can not survive CE's on it's own lol even if you play perfectly and get 0 vuln stacks and mitigate whatever you can. You will die without a heal. Meanwhile tanks are immortal. So much for 'balance'.
    Of course you can.
    Simply with pray of the knight job and depending on how fast the fight goes you don’t even need that.
    (0)
    Last edited by Voidmage; 06-02-2025 at 05:43 PM.

  8. #48
    Player
    itachi-otsutsuki's Avatar
    Join Date
    Sep 2023
    Posts
    85
    Character
    Itachi Otsutsuki
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 100
    Yeah, BLM literally can not survive CE's on it's own lol even if you play perfectly and get 0 vuln stacks and mitigate whatever you can. You will die without a heal. Meanwhile tanks are immortal. So much for 'balance'.
    (5)

  9. #49
    Player
    itachi-otsutsuki's Avatar
    Join Date
    Sep 2023
    Posts
    85
    Character
    Itachi Otsutsuki
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 100
    Knight is great. The problem is you can not carry over skills and the system basically forces you to level whatever needs leveling or you are wasting the CE exp. BLM just dies when it's on cannoneer or ranger or any of the dps jobs without heals.
    (3)

  10. #50
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    699
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by itachi-otsutsuki View Post
    Knight is great. The problem is you can not carry over skills and the system basically forces you to level whatever needs leveling or you are wasting the CE exp. BLM just dies when it's on cannoneer or ranger or any of the dps jobs without heals.
    Ah, yes I agree that is a problem (and why I think sustaining potions would help).
    Nevertheless, depending on how fast the fight goes you can survive on any job if you don’t get hit (I do it all the time on BLM and SMN).
    It’s when things go south that you get slapped into the afterlife.

    But yeah, if you want not hard mode then the squishy dps are definitely the wrong choice.
    The tanks are bonkers and WAR is a cheat code
    Edit:
    I think the difficulty is fine. The CE’s are fine after you did them a few times and I like that they punish ignoring mechanics with the infinite invulns.
    In my opinion it’s tanks that need to get more damage or something else.
    A job shouldn’t be able to ignore mechanics in brand new content outside Savage.
    (1)
    Last edited by Voidmage; 06-02-2025 at 06:04 PM.

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