Its RNG, my friends and I have been doing this content toghter. I am at 80 fates and still need 8 demiatma, my friend already got his after 50 fates and my other friend still needs 15 demiatma.
RNG is the worst.
Its RNG, my friends and I have been doing this content toghter. I am at 80 fates and still need 8 demiatma, my friend already got his after 50 fates and my other friend still needs 15 demiatma.
RNG is the worst.
Fates ARE content even if you don’t like it and these fates actually have good mechanics if they aren’t rushed by a train compared to the normal ones in the over world.
And the CE’s can’t be rushed anyway and are full of mechanics.
People here ask for a “grind”. As if running Alexander a bunch of times for light farming or crystal tower 50 times was anywhere groundbreaking or more involved and I actually like grinding.
Last edited by Voidmage; 05-30-2025 at 06:06 PM.
Actually CE's and fates are rushed the moment they spawn besides the CE wait timer. If you think doing fates for years on is content then you need to start looking outside the box. Fates in the cosmo exploration were some of the most tedious ones created especially with the base upgrade ones.Fates ARE content even if you don’t like it and these fates actually have good mechanics if they aren’t rushed by a train compared to the normal ones in the over world.
And the CE’s can’t be rushed anyway and are full of mechanics.
People here ask for a “grind”. As if running Alexander a bunch of times for light farming or crystal tower 50 times was anywhere groundbreaking or more involved and I actually like grinding.
Most, yet a lot of content is working with the tome currency for example, and goes directly against your statement."Limited methods" is how most things in this game work; I don't understand why it comes up most loudly in the context of relic weapons.
Want the Field Commander's Coat? I hope you like Seal Rock. Want the axolotl mount? Go clear P12S. Etc. Etc. The only past relic step I can recall that offered anything resembling a meaningful choice was whether to turn in your ARR relic to start the HW one. Maybe there's a ShB relic step that offered 2+ significantly different options that I'm forgetting.
That said, "the grind" could at least be set up such that the amount of time required is bounded in a way that someone can work out.
Also, are you seriously comparing the field commander's coat or the axolotl with a core post expansion endgame system like relics?
That's exactly what rubs me the wrong way. We have people that do enjoy it, get their relics fast, and give us shit when people like us that want to be done with hunt train gameplay for hours and hours and move on to the actually interesting step where I can just do the content I like and spend tomes, pull the short straw and have to farm five times as long because rng decided that the people that hate it will have it the worst, and people that love it will be done with it fast and get frustrated by the short length.Oh I understand what you all mean but disagree nonetheless because the grind is really almost nothing compared to other games.
It’s a few days after release and I also don’t have my weapon yet but so what?
I enjoy the fates and ce and am happy when I get a drop and because of this I am now only 4 more from the goal away.
So what if others got it in one day?
What if some streamers with no life flash it I front of the screen?
Why compare to others when this whole thing is not a race in the first place?
Why not just have fun in this content and take the drops as they come?
Stop comparing to other people. This relic isn’t a race and all you will achieve is an over correction from SE again back to the “day 1 relic”.
The only thing I can agree with is that there should be a way to exchange atma for others or a pity system.
Other than that I think the amount of atma we need isn’t big enough even.
I understand WHY some people don’t like the rng but you know, some of us DO like it!
So all those threads here crying about the removal of it will just result in us loosing out on content.
It’s a one time step and I am sure the normal grind will come back in future steps so just do it ONE SINGLE TIME and be done with it.
The world won’t end because some of you needed two weeks instead of one to get the relic and it’s simple math also.
You will have bad runs where nothing drops and then ones where you get 2-3 in a row.
It’s the fear of overcorrecting everything again as to why you see the defensive backlash here.
Feels even better when you're doing this alongside friends and you also pull the short straw. It's just demotivating/depressing when you're getting a nothingburger when they're all happy about their candies.
Last edited by Valence; 05-30-2025 at 07:22 PM.
Go do OC CE, it's most likely to have better drop rateAll of this
A long grind is great, but adding this big of RNG to it means that long grind is going to be A LOT longer for some and not for others, thus making an unequal grind amongst all players.
I just finished my wep today and it took me 4.5hrs to get the only yellow atma I needed still from living memory and RNG being RNG, it took only 30 mins to get all 3 in urqopacha. Legit felt bad for the ppl in my group I had joined that were out there for hours and barely saw 1 and I got mine in that short time with them.
It's stuff like that kind of RNG that makes a long grind a lot less enjoyable. I'm hoping the future steps are also super grindy, but not of the RNG kind and instead something that is equal with no luck based aspect to it.
How dare people actually like the fates in crescent right?Actually CE's and fates are rushed the moment they spawn besides the CE wait timer. If you think doing fates for years on is content then you need to start looking outside the box. Fates in the cosmo exploration were some of the most tedious ones created especially with the base upgrade ones.
Fates that have actual mechanics that are fun if they aren’t rushed instead of the “kill 20 Basilisk” in the normal overworld.
Surely we have no understanding what actually is content and what not.
I give you that fates as a concept are probably not fitting into the modern times anymore with fate trains existing but that doesn’t invalidate their existence.
Where can I participate in such fates when they die within 5s every time?
Sorry to rain on your parade but those "Fates" in the Crescent die within 15-30 seconds or less of spawning. Fates as a concept of being content is getting old and hasn't been improved on throughout the years.How dare people actually like the fates in crescent right?
Fates that have actual mechanics that are fun if they aren’t rushed instead of the “kill 20 Basilisk” in the normal overworld.
Surely we have no understanding what actually is content and what not.
I give you that fates as a concept are probably not fitting into the modern times anymore with fate trains existing but that doesn’t invalidate their existence.
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