Here my suggestion for Evoker,and ways to make it plausible
Evoker
Ok so Evokers are the Summoners of FFXIV they are a discipline of magic.
Lore
Primals,also known as Eikons,are fearsome beings of immense power.They first appeared ten years before the current events,summoned forth by the destructive ambitions of the beast tribes.In present time,summonings of the Primals still continue as the beast tribe's desire to wreak havoc upon the people of Eorzea grows stronger.
10 years ago only Beast tribes have been able to summon Primals for there ambition, but recently a group of Gridania Conjurers have found a way to obtain a portion of the primals power by fighting them in there true form. Researchers of the discipline of magic believe that this discovery is very important to the inhabitants of eorzea due to the threat of both the empire,and the beast tribes becoming more deadly then ever,so to learn more about the primals,and to provide better support for the city-states they have provided a selected few to be able to learn the teachings of the way of the evokers.
Guild
Due to the impressive amount of research collected,and to provide a facility for evokers a new guild has been opened in Gridania by the discipline of magic called the evokers guild also known as the Guardian Sanctuary.
Changes
-Remove Staffs from Thaumaturge.(evoker weapon)
-Change the name of conjurer basic attack to elemental dart
What are primals?
Primals are Beast of fearsome power,they manifest by the beast tribes ambition for greed,power,war,hated,etc. The beast tribes make a pact with these legendary beast to help them cause chaos,but those that are blinded with ambition are usually overtaken by the power of the primals and become the puppets of Destruction for the primals.But even though they are a power to be feared if controlled properly they can also bring salvation to eorzea.
Weapons
The weapon of choice for evokers are Staffs due to it having better results in the art of concentration which is very important to maintain your control of the summons.
How to obtain primals
Primals are Obtained by doing quests that rewards you with a appropriate gem that gives you the access to a portal in the enemies fortress to battle against the primals.All beast tribes have a primal and a burning type circle portal that leads you to the primals realm.Primals are very strong so its very unwise for a new player to play a evoker,only a person that can fight the primals.In addition you need to be rank30+ to do the quest.
Unlocking the class
-To be able to equip staffs, and rank up this class you need to do a quest.The quest will unlock the weapon,class,and give you your first Primal.
Primals
These are my ideas for which beast tribe gets which primal,and I know there are alot of good primals missing but that because theres not enough beast tribes,so maybe for future beast tribes.Also Summoned Primals are smaller than the original Primals unless they normal size
- Mog=Carbuncle (Light)
- Amalj'aa=Ifrit (Fire)
- Goblins=Diabolos (Dark)
- Ixal=Garuda (Wind)
- Kobold=Titan (Earth)
- Sahagin=Leviathan (Water)
- Qiqirn=Quetzalcoatl (Lighting)
- Sylph=Shiva (Ice)
perpetual cost/Skills
When you have a primal out it drains your MP over time,the higher your level the higher the cost.Contrast to that the skills of the primal increase in strength the higher your rank is.To use Primal skills you equip them to your bar like normal skills.
Penalties for cross-classing primals
-The primals HP is 25% less
-The power of the Skills are 20% weaker
-The summoning animation takes twice as long
-You need to equip skills for the primal, as well as yours.
Role of Primals
The primals are hybrids each one is special at a certain task.Here ill list the role of the ones that I listed in the top.
- Ifrit-DD
- Diabolos-Debuffer
- Garuda-Buffer,Eva tank
- Titan-Tank
- Leviathan-Healer,Debuffer
- Quetzalcoatl-Debuffer,DD
- Carbuncle-Healer,Buffer,Debuffer
- Shiva-DD,magic DD
Quest
To unlock the primals you need to do a quest that rewards you with a gem that allows you to enter the primal realm.For instance you need a Ruby to enter Carbuncle realm.Heres a idea for the first quest.
Whispers of the elementals
-Class Unlocking Quest
-Rank:20+
-Task:Go to the conjurer guild a npc informs you about the elementals telling him that you have a unclear fate about you,he tells you about the recently newly discovered evoker guild, and tells you how they been able to wield the primals energy,then at the Evoker guild they tell you a bit more about the way they have discovered to wield the power of the primals,and they also notice a weird presence within you,so as a test before teaching you more about the ways of the evokers they tell you about a legend that supposedly the mog too have a primal and want you to research it.After you meet the mog they tell you about your fate,and tell you that there primal has chosen you to bring peace to Eorzea,but they too fear you because they do not know whether you have been chosen as a peacebringer,or the destroyer of eorzea, so they give you a ruby and inform you go to area ??? and there you will find your answers.then you will go to a instance area to fight carbuncle after defending him he will inform you of your fate,and he tells you how he requires your assistance. Afterwards return to the evoker guild and show them the ruby to unlock more information on the storyline,staff,and the evoker class.(I know its pretty eh but it needs to be expanded on I just added the basic story elements for a good quest lol).
Skills
To obtain skills you need to have the primal.
-Summon Carbuncle (Rank1) (Carbuncle)
-Summon Ifrit (Rank1) (Ifrit)
-Summon Titan (Rank1) (Titan)
-Summon Garuda (Rank1) (Garuda)
-Summon Diabolos (Rank1) (Dia)
-Summon Leviathan (Rank1) (Leviathan)
-Summon Quetzalcoatl (Rank1) (Quen)
-Summon Shiva (Rank1) (Shiva)
-Spirit Dart (Rank1) Cost 0 points
-Assault (Rank1) (Summon) Cost 0 points
-Retreat (Rank1) (Summon) Cost 0 points
-Release (Rank1) (Summon) Cost 0 points
-Meditate Restores MP (Rank1) (Main Scenario mission)Cost 0 points
-Bloodpact (Rank2) Transfers some of your HP to your primal
-Light Ray (Rank4) Does light damage to the enemy (Carby1)
-Flaming Pummel (Rank4) Does fire damage to the enemy (Ifrit1)
-Ice Spear (Rank4) Does ice damage to the enemy (Shiva1)
-Rock Punch (Rank4) Does earth damage to the enemy (Titan1)
-Wind Slash (Rank4)Does wind damage to the enemy (Garuda1)
-Dark Glare (Rank4) Does Dark damage to the enemy (Diab1)
-Aqua Breath (Rank4) Does water damage to the enemy (Leviathan1)
-Bolt (Rank4) does lightning damage to the enemy (Quen1)
-Ruby Light (Rank6) Heals the targets HP (Single/AOE) (Carby2)
-Ice spikes (Rank8) Spikes additional effect slow (Shiva2)
-Flame Shield (Rank8) Adds powerful damaging spikes (Ifrit2)
-beseech (Rank10) Instantly summons your next primal, for double MP
-Manapact (Rank10) Converts some of the primal HP to MP (Basic)
-Natures Roots (Rank12) Binds targets (Titan2)
-Whispering Winds (Rank12) Raises targets Eva (Garuda2)
-Demi (Rank12) Deals 5% damage of current HP (Dia2)
-Stunning shock (Rank14) Stuns the target (Quen2)
-Tail Slap (Rank14) Damage + Gravity effect (Levia2)
-Shiny Light (Rank16) Protect + Shell (Carby3)
-Heavenly Strike (Rank18) Ice damage + Def Down (Shiva3)
-Boiling Rage (Rank20) Increases Attack (Ifrit3)
-Energy Surge (Rank20)Transfer all your TP to your Primal (Basic)(Guild)
-Bludgeon (Rank22) 3 hit attack, Restores MP based on hits, and current MP(Basic)
-Earthquake (Rank24) AOE earth damage (Titan3)
-Aerial Winds (Rank24) Transfers a enemy buff to the primal (Garuda3)
-Nightmare (Rank24) DOT + Sleep (Diabolos3)
-Acid Rain (Rank26) DOT + Stats down -10% (leviathan3)
-Thunderspark (Rank26) Paralyze + Damage (Quen3)
-Star Comet (Rank28) Light damage (Carby4)
-Starburst (Rank30)Deals damage based on current MP (Basic)
-Focus (Rank30) Lowers Perp (Guild)
-Burning Strike (Rank32) Fire damage + Fire resistance down (Ifrit4)
-Manapact II (Rank34)(Basic)
-Bloodpact II (Rank34)(Basic)
-Crystal Storm (Rank36)Ice AOE damage + DOT(Shiva4)
-Wall (Rank38)Raises Defense + Magic Defense(Titan4)
-Fusion (Rank40)Sacrifice your primal for HP,MP,TP(Basic)
-Hasty Wind (Rank42)gives haste(Garuda4)
-Dream Shoud (Rank44)Puts all party members to sleep giving them a very potent Regen until woken up&Can be removed(Diabolos4)
-Healing Spring (Rank46)Removes all debuffs(Leviathan4)
-Divine Faith (Rank46) Increases your Primal Stats by 10%(Basic)
-Judgement bolt (Rank46)Strong damage lightning based(Quen4)
-Glittering Ruby(Rank48)Reflect 3 spells(Carby5)
-Diamond Dust (Rank48)Heavy AOE ice damage(Shiva5)
-Inferno (Rank48)Heavy AOE Fire damage(Ifrit5)
-Earthern Fury(Rank48)Heavy AOE earth damage + Gravity(Titan5)
-Hurricanes Rage(Rank48)Heavy AOE wind damage(Garuda5)
-Dark Rapture(Rank48)Heavy AOE dark damage + DOT(Diabolos5)
-Thunderstorm(Rank48)Heavy AOE damage + Enthunder(Quen5)
-Tsunami(Rank48)Heavy AOE water damage(Leviathan5)
-Focus II (Rank50)
-Bludgeon II (Rank50) 6 attacks
-Blood Offering (Rank50) Instead of using MP for Perp use HP
Anyways I posted this because there was a thread saying summoner can work and clearly from this post you can see it does.