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  1. #41
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ankhira View Post
    Can you explain how to me, I don't mean to dismiss your point, but to my feeling, the content isn't going anywhere, I did Eureka for the first time ever in EW with a friend and I got all the rewards just the same as people got them back in Stormblood, this type of content will last all expansion and in future expansions people will still be doing this
    What I meant is when it is still the FOM contents, there are many players in the instant and searching for party is not hard and the fight will be fast. Once the hype cool down it is not impossible to do but either PF, find someone from FC/friend to help. in PF usually could get a small party on weekend, Bozja usually fill up faster, Eureka so far in PF need some luck, with DC travel the matter get worse.
    When Bozja was still flesh content, i have my 2nd relic and clear the story in about a month or 2. Eureka, I return when ShB was a month away, and I am currently still stuck in first island XD.

    other route would be finding help from FC, can say it is more a "me" problem. I have some help with FC friends at the begining in Eureka but knowing they already done the whole Eureka + my online time isnt fix everyday. I feel I could not repaid their kindness, so I tend to PF or shout in the map.

    may be FOMO is the wrong word, it is like any content when it first come out getting it done will be quick and painless. When the "best before date" expire, players have less or no incentive to return or rerun those content. I remember back in ARR before daily roulette is a thing, the 3 Alliance Raid could get over 2 hrs queue and still not able to popped.
    (3)

  2. 05-30-2025 07:41 AM

  3. #42
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,634
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kozh View Post
    Yeah, I don't get that at all. Like the other people said, it's not a race. It's not like aiming for BiS with savage weapon drop. Why should it matter to me that other people already done with their relic? Yoj will get the relic eventually anyway. Plus they probably will buff the droprate next relic patch.

    I'm prone to being envious of others, but this level of jealousy is just weird to me.
    It may not be a race, but it isn't necessarily fun either. This circles back to my previous post where I mentioned a friend barely having time to play. She doesn't care about being behind other players. It simply isn't fun for her to go potentially weeks with minimal progression due to limited time to play all because RNG decided to be stingy.

    Saying they'll just buff the drop rate later doesn't make the process any better.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #43
    Player
    Jangles's Avatar
    Join Date
    Nov 2024
    Posts
    76
    Character
    Jen Ajello
    World
    Siren
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Voidmage View Post
    Snip .
    Why can't people comprehend nobody is complaining about the LENGTH of the grind but rather how ambigious it is to progress it? There are people who have been at it non-stop since release who barely have half the atma they need and some who have gotten their relic in one day. We WANT a long grind but one that we can see actual progress on that isn't dependent on complete luck. RNG is fine but to this degree it is just annoying.
    (10)

  5. 05-30-2025 08:05 AM

  6. #44
    Player Qyoon's Avatar
    Join Date
    Feb 2025
    Posts
    164
    Character
    Maelys Gyoji
    World
    Ragnarok
    Main Class
    Sage Lv 100
    just got done with mine... Wasn't fun, the RNG thing is BS, was long mostly boring but i can say it's done...
    BTW Sage weapon looks like garbage... I guess they are called penumbra for a good reason.
    (4)
    Last edited by Qyoon; 05-30-2025 at 08:21 AM.

  7. #45
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ForteNightshade View Post
    It may not be a race, but it isn't necessarily fun either. This circles back to my previous post where I mentioned a friend barely having time to play. She doesn't care about being behind other players. It simply isn't fun for her to go potentially weeks with minimal progression due to limited time to play all because RNG decided to be stingy.

    Saying they'll just buff the drop rate later doesn't make the process any better.
    That's just the consequences of playing MMORPG though?? I mean, RNG loot (and grind) is typical of this genre of game. Right now I also don't have time to play at all, but personally speaking it's not a big deal.
    (1)

  8. #46
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,569
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Aidorouge View Post
    Except in this case people are saying the RNG is the "boring" part for them and what is pushing some of them out of wanting to do the content.

    Are there people who enjoy the RNG factor? Obviously, they've spoken up as much, but it's also quite clear this isn't something unanimously loved by the playerbase because there's at least an equal number of people complaining about it. Even the whole "it's one time only" is a loaded statement because it sounds like there's more unknown steps, and whose to say those won't have RNG components as well?

    Hell, even for those who supposedly liked this first step, some of them have already whip-lashed on their opinion the moment they saw the tomestone price, and how said tomestone farming apparently isn't even ideal WITHIN Occult Crescent so that's even MORE people being taken out of the content whether they liked the initial RNG or not.
    To be honest, I would like to experience this grind myself, just for the sake of it, but in the same vein, I am actually struggling to care or be motivated about the content in any capacity whatsoever. Quite literally been doing Eureka. Have been watching OC streams on the side and it looks nice, but it feels empty, and how it is played seems very much... Not exploration heavy? I could be wrong, but this is just the impression I got.

    RNG-based grinds have never really been widely liked by the community, it is why we generally have failsafe measures in a lot of the content, e.g., extreme primal mounts. If they normalized these grinds with no failsafe guaranteed measures, then I think a lot more people would push back against it... I'm also of the mindset that a lot of people aren't necessarily happy because it is atma, but just more-so the fact they have something to occupy their time, which if I am honest they could have designed much better.

    Give how the development team operates as of the past 5 years, it's most likely they will continue this trend going forward in that... Heavy 1-time step, whether RNG-focused, or actual grind-focused, and then subsequent relics for that stage get streamlined.

    I suppose I can admit I was initially surprised when they elected to design the grind in the manner that they have, but then when I think about the fact that it's Square Enix, it's very much on-brand.

    Quote Originally Posted by Kozh View Post
    That's just the consequences of playing MMORPG though?? I mean, RNG loot (and grind) is typical of this genre of game. Right now I also don't have time to play at all, but personally speaking it's not a big deal.
    Then to be honest they need to fully commit to that design direction and not do their half-committal dipping-our-toes in design. It's usually not a problem when you actively design the game around that, but when you only really do it once-in-a-blue moon type deal, then you will get a lot of push back simply because the community has grown accustomed to that particular design.

    Like, for well over 8-9 years they have actively gone out of their way to reduce RNG-based elements from the game.
    (3)
    Last edited by Kaurhz; 05-30-2025 at 09:22 AM.

  9. #47
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I don't mind a long grind. I mind RNG.

    RNG grinds are the worst. I don't wanna log on and spend multiple hours doing this and make 0 progess.

    I can't take it at my own pace because me doing it at my own pace I literally might never finish the damn thing. Because I'd rather go play a different video game than put time into this one when it's not respecting that time.

    And before anyone says "just go play a different game then" - you're not understanding the problem. I WANTED a reason to play THIS one. I was looking forward to this since I finished the MSQ. I am let down by the means in which they went about this.
    (11)

  10. #48
    Player Qyoon's Avatar
    Join Date
    Feb 2025
    Posts
    164
    Character
    Maelys Gyoji
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Zakon View Post
    I don't mind a long grind. I mind RNG.

    RNG grinds are the worst. I don't wanna log on and spend multiple hours doing this and make 0 progess.

    I can't take it at my own pace because me doing it at my own pace I literally might never finish the damn thing. Because I'd rather go play a different video game than put time into this one when it's not respecting that time.

    And before anyone says "just go play a different game then" - you're not understanding the problem. I WANTED a reason to play THIS one. I was looking forward to this since I finished the MSQ. I am let down by the means in which they went about this.
    This is the problem, i finished the atma farm a few hours ago.
    The most boring and frustrating part is you have no clue about when you'll be done.
    A grind would have been way better than RNG, because you can feel the progress and go at your own pace.
    It was litteraly a boring chore, i felt relief when i was done, not happy, this wasn't really fun.
    The last atma took me like 3 hours, i was pissed off to the point i wasn't enjoying the whole process.
    (7)

  11. #49
    Player
    crovius's Avatar
    Join Date
    Dec 2021
    Posts
    13
    Character
    Deus Corvus
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Zakon View Post
    I don't mind a long grind. I mind RNG.

    RNG grinds are the worst. I don't wanna log on and spend multiple hours doing this and make 0 progess.

    I can't take it at my own pace because me doing it at my own pace I literally might never finish the damn thing. Because I'd rather go play a different video game than put time into this one when it's not respecting that time.

    And before anyone says "just go play a different game then" - you're not understanding the problem. I WANTED a reason to play THIS one. I was looking forward to this since I finished the MSQ. I am let down by the means in which they went about this.
    All of this

    A long grind is great, but adding this big of RNG to it means that long grind is going to be A LOT longer for some and not for others, thus making an unequal grind amongst all players.

    I just finished my wep today and it took me 4.5hrs to get the only yellow atma I needed still from living memory and RNG being RNG, it took only 30 mins to get all 3 in urqopacha. Legit felt bad for the ppl in my group I had joined that were out there for hours and barely saw 1 and I got mine in that short time with them.

    It's stuff like that kind of RNG that makes a long grind a lot less enjoyable. I'm hoping the future steps are also super grindy, but not of the RNG kind and instead something that is equal with no luck based aspect to it.
    (5)

  12. #50
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by crovius View Post
    All of this

    A long grind is great, but adding this big of RNG to it means that long grind is going to be A LOT longer for some and not for others, thus making an unequal grind amongst all players.

    I just finished my wep today and it took me 4.5hrs to get the only yellow atma I needed still from living memory and RNG being RNG, it took only 30 mins to get all 3 in urqopacha. Legit felt bad for the ppl in my group I had joined that were out there for hours and barely saw 1 and I got mine in that short time with them.

    It's stuff like that kind of RNG that makes a long grind a lot less enjoyable. I'm hoping the future steps are also super grindy, but not of the RNG kind and instead something that is equal with no luck based aspect to it.
    My friend is about to hit level 20 in the new zone and just got his first atma drop. Seriously.
    (8)

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