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  1. #1
    Player
    Jestigeress's Avatar
    Join Date
    Apr 2019
    Posts
    18
    Character
    Wesley Redclaw
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I agree that the zone and terrain is good. Although it is sort of a field it does have bumps and hills and caves which is good. I'm not so sure about the ramps up to the cliffs though. Although it was annoying to a lot of people not having those in Pagos, sometimes developers need to take a stance and say "deal with it". Navigating terrain and having to find a way up is one of the things that makes the content feel great and cozy.

    The atma grind isn't really much. I already have 4 out of 18 and haven't even been trying to get it yet. But apparently the grind is overwhelming to extremely impatient and casual players that want everything in the 2 hours they play for on day 1.
    Atma grind was never an issue its the RNG that creates the inconsistency that is what causes the Problem. For you had some return on time invested were as myself now on Day 3 yet to get a single Atma Drop in 18 hours of time invested, again that is do with RNG. On the other hand have known others who got their 18 in under 5 hours and are just doing the Tome farm for the Next step now.
    (4)

  2. #2
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,857
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jestigeress View Post
    Atma grind was never an issue its the RNG that creates the inconsistency that is what causes the Problem. For you had some return on time invested were as myself now on Day 3 yet to get a single Atma Drop in 18 hours of time invested, again that is do with RNG. On the other hand have known others who got their 18 in under 5 hours and are just doing the Tome farm for the Next step now.
    They managed to get a weighted RNG selection for the Mech Ops in CE.

    Sure would be nice if the Atma grind had a similar weighted chance. 1/100 on first, 1/50 on second, 1/25 on third, 1/10 on 4th, 1/5 on 5th, 1/4 on 6th, 1/3 on 7th, 1/2 on 8th and 9th, guaranteed on 10th.

    Ands then it resets back to 1% chance after you get one.

    The world's most unlucky person might be facing 180 CEs or FATES under those conditions, but that's still better than infinite/unknown.
    (6)