Quote Originally Posted by Frein View Post
30 crit rate= ~1% increase, against L45 enemies. It's most likely even less effective against L55+ but it hasn't been properly tested. Also, the crit rate cap is 20% but you can't hit it unless you significantly outlevel the enemy. Finally, crit damage has a floor at 115% that's calculated after your crit damage, so against a high level enemy you need a lot of +crit power before there is any effect at all. Once you get past the floor, the stat scales rather well (and caps at 175%), but it's still hamstrung by the low crit rate and inability to increase it.
But this isnt a problem for DRG/LNC, all of our combos have a very high crit rate. I would say its basically a waste to add crit rate to drg because we are designed to crit quite often without it. Crit dmg is something DRG can make *great* use of, but this is hampered by the fact we need a shit-ton of accuracy as well. I'm actually going to stack crit dmg+acc and see how it goes.