Results 1 to 10 of 131

Hybrid View

  1. 05-17-2025 07:01 PM

  2. #2
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aidorouge View Post
    Eh, I got bored of slapping around fish while watching the XP bar barely move, the game then gave me a mission with no marker of where to go, and then I got constantly jumped by things while trying to move through an area until I died and gave up.

    I don't really know how other people stomached this until they finished it, as I barely made it half an hour before I was sick of it and never wanted to go back.
    The XP issue is a big one. Even with 300% faster XP and the armor and the challenge log XP, it took forever. It's something that bothered me with Islands, Eureka, and Bozja. Losing XP in general is bad game design. So I was happy that at least in Bozja you didn't lose your rank.

    But for me, it's just the tedium of the zones themselves and the systems in them. No quest markers is a big one. That pissed me off more than anything. I get it was to make it like XI, but XI sucked. I'm sorry I hated that garbage game.

    As I said I will probably hate Occult Cresent, but I'll try it at least. Hopefully, it won't be as anti-social and toxic as Bozja was for me. Eureka was great on the social side. Everyone was helpful and knowledgeable. Bozja felt like World of Warcraft. It was one of the worst experiences for me in this game. It was toxic and unhelpful. I'd tell the Castrum story here, but I'd be a broken record.
    (1)
    Last edited by Ardeth; 05-17-2025 at 10:30 PM.

  3. #3
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    357
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aidorouge View Post
    Eh, I got bored of slapping around fish while watching the XP bar barely move, the game then gave me a mission with no marker of where to go, and then I got constantly jumped by things while trying to move through an area until I died and gave up.

    I don't really know how other people stomached this until they finished it, as I barely made it half an hour before I was sick of it and never wanted to go back.
    Aye leveling up was the worst part of Eureka. Especially since players 5+ levels above you can't directly help. The best part was latching on to a big group spawning and farming NMs, and I'm being generous here since I don't like Eureka at all. I never finished a Stormblood relic and I'd rather do Bozja CEs and farm clusters all day than go back there. So I have no idea how I'll feel about the Occult Crescent but it looks like the goal is a blend of the two that aims to fix some of Eureka's biggest problems. I want fun content for 2025 and IDGAF about the old school MMO experience.
    (1)
    Last edited by FuturePastNow; 05-19-2025 at 01:27 AM.