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  1. #1
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    752
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Mawlzy View Post
    The friction Chaotic created within the player base was completely predictable, and perhaps the most damaging decision SQEX has made recently in terms of dividing players and revealing divisions.

    Even players who liked the raid seem mostly frustrated by the implementation.
    Which is sad because the whole thing actually was really fun.

    The responsibility jump in phase two and the absolutely horrible PF recruiting progress (they really need to fix PF so it doesn’t break down if someone leaves) made the whole thing a nightmare in PF.
    The content creators downplaying everything didn’t really help (and regarding it as the big thing that would save the game in their bubble).

    The biggest problem of chaotic though and what was really oil in the fire between the two factions of casual and raiding:
    That raid came at the absolute worst time when one part of the playerbase was already feeling completely left out for a time then.
    Savage, ultimate and chaotic back to back without anything for the other players and the later having FOMO for a pretty beloved hairstyle was bound to be a disaster.

    I really hope they do another chaotic after they really think long about the feedback.
    I truly think that thing can become a bridge but it needs fine tuning and a much needed qol of PF.

    Personally I would do the whole thing more like phase 1 and phase 3 and less phase 2.
    That way you can put it into the duty finder and make it more accessible and long lasting (and while your at it, add a variant dungeon roulette).
    (3)
    Last edited by Voidmage; 05-09-2025 at 03:00 PM.

  2. #2
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Voidmage View Post
    Which is sad because the whole thing actually was really fun.

    The responsibility jump in phase two and the absolutely horrible PF recruiting progress (they really need to fix PF so it doesn’t break down if someone leaves) made the whole thing a nightmare in PF.
    The content creators downplaying everything didn’t really help (and regarding it as the big thing that would save the game in their bubble).

    The biggest problem of chaotic though and what was really oil in the fire between the two factions of casual and raiding:
    That raid came at the absolute worst time when one part of the playerbase was already feeling completely left out for a time then.
    Savage, ultimate and chaotic back to back without anything for the other players and the later having FOMO for a pretty beloved hairstyle was bound to be a disaster.

    I really hope they do another chaotic after they really think long about the feedback.
    I truly think that thing can become a bridge but it needs fine tuning and a much needed qol of PF.

    Personally I would do the whole thing more like phase 1 and phase 3 and less phase 2.
    That way you can put it into the duty finder and make it more accessible and long lasting (and while your at it, add a variant dungeon roulette).
    Honestly, I see it being abandoned like Varient Dungeons. I never did it. The requirements were too steep and I honestly don't like raiding. So for me, it was a giant waste of time. I was never going to do it even if you rolled out the red carpet for me.

    The same with variants. You did the 12 paths and that was it. It wasn't sustainable content. None of it ever is. Tome grinding has a small window before it's better to wait for the next tier and outside of Ultimates there isn't content that is completely locked out to me. So what's the point? I don't even like those ugly ass weapons anyway so it's not pushing me to get good. Honestly, nothing would.
    (4)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,687
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Voidmage View Post
    Which is sad because the whole thing actually was really fun.

    The responsibility jump in phase two and the absolutely horrible PF recruiting progress (they really need to fix PF so it doesn’t break down if someone leaves) made the whole thing a nightmare in PF.
    The content creators downplaying everything didn’t really help (and regarding it as the big thing that would save the game in their bubble).

    The biggest problem of chaotic though and what was really oil in the fire between the two factions of casual and raiding:
    That raid came at the absolute worst time when one part of the playerbase was already feeling completely left out for a time then.
    Savage, ultimate and chaotic back to back without anything for the other players and the later having FOMO for a pretty beloved hairstyle was bound to be a disaster.

    I really hope they do another chaotic after they really think long about the feedback.
    I truly think that thing can become a bridge but it needs fine tuning and a much needed qol of PF.

    Personally I would do the whole thing more like phase 1 and phase 3 and less phase 2.
    That way you can put it into the duty finder and make it more accessible and long lasting (and while your at it, add a variant dungeon roulette).
    I agree except that P1 and P3 were the same boring sludge, and the only thing I actually appreciated was phase 2.
    Just remove those stupid body checks, they're the reason the friction reached ludicrous levels in the first place. There was other issues with the swap that was too rigid in implementation and often meant that it wasnt much recoverable when messed up, which is a shame because the adjustment potential that arose out of it was great. Missed opportunity if anything.
    (1)