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  1. #31
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Alise View Post
    Today it is still new content so a lot of people will supply for high level.

    from next month onward, I don't think we will ever have enough supply rate to have lv 2/ lv 3.
    alot of people will be saving to make sure it happens when it does

  2. #32
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by TheVedis View Post
    itl actualy be 0 gil

    since everyones just gonna farm what they need to do it


    just going off what happened this time and how pretty much NOTHING went for sale anywhere, itl probly go with that trend



    theres also the fact you get an achievemnt for drops up to 10,000 turnins
    When I say gil, I also include the gil one would get from selling the item they farmed versus giving it in. Also includes the gil you would get from spending time farming something else to sell rather than farming the item needed for this.

    I could farm a stack of logs and turn them in. 0 gil. But I lost 200k gil I could get by selling it. So in reality 200k gil.

    That is what I refer to ; ;

    I'm not sure what the 'staying power' of this mechanic is if the cost/reward is not inticing enough. Which is why I'm wondering if there is something else we are missing.
    (0)

  3. #33
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    No luck yesterday with rewards. Just a bunch of prisms
    (0)

  4. #34
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Asiaine View Post
    I'm not sure what the 'staying power' of this mechanic is if the cost/reward is not inticing enough. Which is why I'm wondering if there is something else we are missing.
    Unlimited anima. That's the staying power of this mechanic.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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