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  1. #11
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    422
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Hastatus View Post
    So where do those players who 'do not belong' in Savage go?
    Extreme Trials and Chaotic Raids.



    Quote Originally Posted by Hastatus View Post
    So, SE, the next time you are tuning Savage use MINE rules and consider not using food or pots. Stop tuning with the assumption that the best players will have access to new better gear, food, and pots. Force them to continue using the gear from the previous tier. Doing so would allow the exact same fights to be copy and pasted into a Hard Raid mode so that more players can participate and enjoy the content sooner. You just have to split the content into forced MINE and unsynced variants using a lower initial ilvl tune. The same amount of work on your end resulting in two difficulty modes might help increase your content's popularity.
    Hardest content should reward the best gear.

    Either accept you're not good enough for Savage or strive to improve and make yourself good enough for Savage.



    Quote Originally Posted by Mawlzy View Post
    This is true.

    However, more generally, you're not going to produce this comfortable funnel from normal --> hard --> savage that significantly increases the number of players who choose to challenge themselves beyond normal.

    The fundamental road block IMO is that, in NA/EU in particular, twitchy DDR fight design simply does not interest most players. And in DT I've heard far more people say they're not even bothering with the normal raids, because they find them too tough and/or boring.

    I'm sorry but if people find these normal raids or trials hard, that's a skill issue.


    They aren't Endwalker easy sure but they aren't super hard.
    (3)
    Last edited by NightHour; 05-06-2025 at 03:57 PM.