Quote Originally Posted by Doomed_Raven View Post
I don't mind hard challenges and overcoming them (from any Sega game back in the day to Kena Bridge of Spirits on master spirit difficulty - that one makes any Souls game look like a walk in the park!) it can be a nice feeling. I also don't have an issue crafting current level gear and using materias. But with raids it's hard to learn the mechanics and complete them with randoms. You need people who can calmly work together/communicate, but random raids will always have some moany and unpleasant A holes unfortunately. As these portion of people become more moany as the raid fails, their bandwidth for being able to solve the problem at hand (the raid's mechanics) will diminish greatly hindering everyone. I think hard raids/trials especially, work best if it's not with randoms but friends or those in a decent group that communicate calmly and amicably, as well as practice.

Most though might just not be interested, you might get one player who just wants to go fishing, and another who just wants to decorate houses/players. You've mistaken deaf ears for disinterested ears.
It's hard enough to get ppl to do meetups IRL vs just the idea of scheduling folks online to log in at a set time consistently, even if everyone wanted to raid too. I mean, how do you decide if someone is holding the group back, then, too? After all, you're friends, right?