You'll notice that the only jobs that get balance attention are the job at the top. Bottom/taxed jobs like RDM, SMN and Rphys, barely get changes and never get really mentioned in the "reasons for adjustment" part of the job guides.
All of the balance attention is always and invariably about melees and BLM/PCT. It's not a new thing, and it's pretty telling, because in the devs minds, the only jobs that matter and are worthy of balancing are the same top dogs. Other jobs are not there to compete, they're there for "lesser players".