I don't disagree with your sightseeing log, although the platformer part of it was there in ARR with a couple of them already, and they were tied to annoying weather/time windows. They got rid of most of it in HW only to reintroduce and try out the kugane inn and tower in SB because they had that new idea of doing jump puzzles, so sightseeing seemed like the right place for it. Counterpoint though, it was merely 3-4 logs in SB, so is that a problem that some people could get a little challenge as well or should the entirety of the content have been dedicated exclusively to you there? Genuine question: do you need them ALL done for something? Is there a specific reward attached to this?
Anyway, that's beyond the point, where is the difficulty spike here exactly? It's baseline crafting recipes, and A-Ranks are either hard or expert recipes, which has been a requirement for every DoH relic since their introduction in ShB. Where is that wrench that came out of nowhere supposedly there? Or are you just unhappy that the relics require expert recipes? Because that argument, I can hear. It's valid. Doesn't mean that I agree or disagree with it, but it's valid (and has some have said above, you can bypass A ranks for your relics anyway apparently). But let's not pretend a second that it's something that came out of the blue?
The fundamental issue I take is that you try to conflate the whole game as "midcore" or "hardcore" as soon as a small part of it is above the baseline (yes big fishing is a small part of fishing, like A-ranks are a small part of cosmic). This sounds genuinely disingenuous to me. Aren't people allowed to have more challenging things to do as well? 90% of this new content is literally casual, yet you're trying to shoehorn it under a hardcore umbrella? All your examples, I feel like that you're taking offense that a part of the content is targeted at a higher difficulty than the majority of the baseline. Should we also delete extreme trials and whatnot because they suddenly render ALL pve "hardcore"?
You're trying to shift the subject on what the OP wasn't about. You're perfectly within your right to find the current content hard for you. You're perfectly within your right to find baseline crafting hard for you (because again, 90% of cosmic is baseline crafting).
But saying this is hardcore? Just no.
Truly riveting content right?
But the point is, can't do more casual than this...