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  1. #111
    Player
    SwordCoheir's Avatar
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    Dec 2011
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    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    To be honest I love the dialect, it gives each region a bit more of a unique feel than the "everyone talks the same way" in FFXI. I would like it if they cut down on the length of the speeches though, it took 15 Minutes to read through all the drab when talking to that bard that gives us the Goebbue mounts.
    (2)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  2. #112
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    They should voice the cut scenes. If I'm watching a cut scene I really want to watch and listen to it, not read it which is sadly our only option.

    edit: some cut scenes is indeed voiced, but not most. I'll like more. ^_^
    (0)
    Last edited by Andrien; 04-29-2012 at 07:27 AM.

  3. #113
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by UmJammerSully View Post
    Once you guys are done with smelling your own farts, maybe you can accept that long, drawn out and convoluted monologues do not make for interesting reading for most players and do not make compelling stories or interesting characters.
    Well, I can certainly see how it doesn't make interesting reading for you.

    On the flip side of the coin, repartee on this level inspires all those in hearing to hearken to your words. In future, when I think of someone who will offer smart, thought-provoking criticisms that will challenge the brightest of minds, you'll be the person I think of first.

    For sure. :3 Totally. Because you're just so cultured.

    I sit rather securely in my position, though, because I'll be damned if I've ever heard of an MMO suffering because their cutscenes and NPCs were talkative.
    (4)
    Last edited by Eagleheart; 04-29-2012 at 07:35 AM.

  4. #114
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Majidah View Post
    I'll take HiirNoivl's post and analyse the dialog, since people still don't seem to be getting the point...

    Garlemald owes you a great debt, adventurer. Wholly without our prompting, you have now felled the primals of both fire and wind. Such ability and devotion commands even mine own respect.


    Hey you beat ifrit and garuda!

    You would do well to see reality for what it truly is─cold, cruel, unforgiving. No words could do justice to the great deeds that I have done, nor the countless hardships I have endured in their doing.


    Nothing of interest is said in this paragraph.

    Corpses litter the fields and choke the streets, and still your gods remain silent─utterly indifferent. Such gods are not fit for worship. As they gaze impassively upon our corpses, so let us gaze upon theirs. The gods are dead to us─we have no need of them.


    Nothing of interest is said in this paragraph.

    So please, by all means, persist. Struggle to your heart's content. Struggle however you see fit. Struggle long. Struggle oft. And when at last you tire of struggling...summon up your courage and struggle some more!


    "Keep at it". And nothing else is said in this paragraph.

    For with every act of defiance, another drop of Eorzea's lifeblood shall be given over to the red moon. The crystals, the land, the primals─the power of all shall burn bright and shine down upon this realm a glorious purifying light!


    I'm not sure if he's just babbling some more or there's actual meaning to this.

    (And this isn't even the end of the text)

    Bottom line: SE needs to be concise and to stop adorning empty spaces with bells and whistles. Specially when they end up as five paragraphs of no content.

    Those "old english" fanboys can have their cake, but please do it on dialog that's actually relevant... and when writing it, SE, ask yourself "would a person give a speech to a stranger in a conversation? would the stranger stand there and listen for 10 minutes while the other one speaks nothing of interest?"

    If the answer is no, then don't write it. It makes no sense.
    I actually understand all of that and have Interest in all of what he says.. I honestly don't get whats so hard to comprehend what he's saying, or anyone else for that matter.. but again That's your opinion.. but don't shove this in people faces that you believe what you say is fact and that everyone should believe that this Dialogue sucks and that everyone should be uprising to SE that they should change how they write.

    That's how I feel about the opposition right now :/.
    (6)

  5. #115
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Perhaps the real takeaway in this thread is that the art of conversation is lost on this generation.

    I'm not entirely surprised. (>.> )
    (11)

  6. #116
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Eagleheart View Post
    Perhaps the real takeaway in this thread is that the art of conversation is lost on this generation.

    I'm not entirely surprised. (>.> )
    So unfortunate.
    (2)
    Well... "Common" sense isn't all that common anymore, now is it?

  7. #117
    Player
    Caliburn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    95
    Character
    Caliburn Lucent
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Just to clarify to people who keep picking up on my post, I do actually read NPC dialogues, but mostly just for the main story and important quests and then I skip a lot of the random less-important NPC waffle. I just get sick of the dialect really. Maybe it's because I'm from the UK so the overuse of British dialects and colloquialisms annoys me, I don't know.

    That doesn't mean I wouldn't read the same amount of dialogue in other games, but I find the dialogue in FFXIV uninspiring/unoriginal.
    (1)
    Last edited by Caliburn; 04-29-2012 at 07:56 AM.

  8. #118
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rjain View Post
    Shut up.
    Shortened that for you. And uh... no
    (2)

  9. #119
    Quote Originally Posted by Eldaena View Post
    Hm... I like the writing. I think a lot of people are rushing through it because they are in a hurry, but I don't think the dialogue or background that is in the cut-scenes, etc is difficult to understand. IF people actually read it, though, is another matter. If SE took the same words that are written and have it voice-acted, I scarcely believe anyone would complain then.
    Rushing through a storyline/cutscene to finish purely because you want to get to the battle should not, in my opinion be a reason to make the storyline suffer. We have playback in our Inns for that.

    But if you are forced to, due to the way the battle is created and have no choice but to rush, I think ample time should be allotted to finish the story line real-time for all speeds of readers before the battle starts instead of people having to rush through to get to a battle.

    I want more voice acting but I definitely would rather have good intelligent and beautiful dialog than dumbed-down, simpleton text. One of my favorite aspects of storyline is elaborately written storyline.

    Hell yes I would rather it be all voice acted but if that is not an option, please don't cut the writing down to simple one-line type stories. I love especially how the game's races and character personalities are diverse in their own particular way of talking.

    I can tell who is speaking by reading not just the name before the dialog but the actual style of the dialog written out. Oliver Goodfellow, for example or the mysterious sleuth that appeared with the inn room quests.

    Something of a tradition I have come to depend on and expect in FF mmorpg's is the beautifully written storyline and dialogs. I loved how 'Taru' was added to the language of the race and felines roll their R's. This makes for longer reading but I like that and it brings me deeper into the story. If a large amount of players are having trouble finishing the cutscenes and have no choice but to rush to battle, it should be adjusted so they can take their time.
    (3)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  10. #120
    Player
    Caliburn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    95
    Character
    Caliburn Lucent
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by SwordCoheir View Post
    To be honest I love the dialect, it gives each region a bit more of a unique feel than the "everyone talks the same way" in FFXI. I would like it if they cut down on the length of the speeches though, it took 15 Minutes to read through all the drab when talking to that bard that gives us the Goebbue mounts.
    They didn't all talk the same way though. The tarutarus' speech was playful and childish, the mithra were cunning and catlike, San d'Orians were snooty, Bastokians were a bit more gruff and savvy than the rest. All 'in general' of course. Each area certainly had a feel to it.
    (0)

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