sorry but the content is a failure and I have done it for long and that BS gambling annoy me because it is literally the only reason why I still go there for minion dyes and mount when I will get all those I am never stepping back into itSo you consider the A ranks too hard so you gave up on them, you didn’t even attempt the relics and you aren’t contributing to your server’s continued progression and yet you think you’ve done all you need to do and think it should be changed?
Can you at least actually give half the included content a try before deciding it’s a failure. If you absolutely cannot do A ranks then maybe learn to craft (I’m not saying that in a rude way I’m saying crafting in this game is a skill you learn)




If you are there to gamble for minions on kupo of fortune you obviously don’t enjoy crafting so I’m not sure why you thought this content was going to be for you anyway. Some of us actually like crafting for the sake of crafting, like they made this clear it was ishgardian restoration 2.0
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
I do not enjoy crafting but I love to gather and gathering quest are well on a weird LV of not enough time sadly.If you are there to gamble for minions on kupo of fortune you obviously don’t enjoy crafting so I’m not sure why you thought this content was going to be for you anyway. Some of us actually like crafting for the sake of crafting, like they made this clear it was ishgardian restoration 2.0
The ones involving collectables seem to me way harder than the others, but that may just reflect the fact I don't have a lot of experience gathering collectables. Even the regular ones seem to have a huge variation in timing tightness within a given A,B,C,D rank.
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