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  1. #111
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    159
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by GiR_Zippo View Post
    I don't get it...
    What exactly was circumvented and what exactly does it means?
    A technical explanation would be great.
    At the launch of Dawntrail's Early Access, it was discovered that, to facilitate the new Blacklisting features, each service account's unique identifier is being broadcast to everyone within the zone you're in. This unique identifier is used to identify the player on a service account level, meaning every character on that service account shares the same unique identifier.

    Some unhinged people created a tool that farms that data to create a database, allowing the users of said tool to track players on a per-user level. This also lets you know which retainer belongs to which player, which de-anonymizes the market board to a great extent and opens the door to harassment.

    After the issue was ignored for a long while, originally a statement was made here, basically asking them to kindly stop.
    This, of course, did nothing, and there was the outcry that the issue was at a system level. Because it is. So in a Live Letter leading up to 7.2, they announced that they would be implementing measures... for 7.2. Which was still like a month away. People weren't happy with it, but hey, atleast they were doing something, right?

    Fast forward to 7.2's release. They delete everyone's blacklist to accomodate for the new system. In reality, all they ended up doing was adding an obfuscation layer to the unique identifier, which was broken within 24 hours. The problem is that this is being handled client side at all, which many users commented on at the time as being the worst possible implementation possible. So the obfuscation layer is fully cracked, the tool updated, and we're basically right back to where we started.

    As for what this means; it means there's a database that keeps track of who you are across all your characters and retainers, which can be used very easily for cyberstalking
    (9)

  2. #112
    Player
    GiR_Zippo's Avatar
    Join Date
    Dec 2021
    Posts
    37
    Character
    Nonoko Yamada
    World
    Shiva
    Main Class
    Conjurer Lv 52
    Thank you for the explanation, but after reading some of the posts from NotNite it left me with an other question:
    Quote Originally Posted by kajv95 View Post
    ... all they ended up doing was adding an obfuscation layer to the unique identifier, which was broken within 24 hours.
    Where did they added the obfuscation layer aka what was obfuscated (memory, networkstream, graphic data) ?

    Oh and kind of a confusion:
    SE introduced the issue by implementing the Blacklisting?
    (0)

  3. #113
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,294
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by GiR_Zippo View Post
    Thank you for the explanation, but after reading some of the posts from NotNite it left me with an other question:

    Where did they added the obfuscation layer aka what was obfuscated (memory, networkstream, graphic data) ?
    The packets of data sent to your client when you blacklist someone, which is what contains the account ID. They used a slapped together homebrew solution instead of something that's actually a reliable staple in the industry, but there's no good reason for this data to be sent to the client at all.
    (5)

  4. #114
    Player
    GiR_Zippo's Avatar
    Join Date
    Dec 2021
    Posts
    37
    Character
    Nonoko Yamada
    World
    Shiva
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Daralii View Post
    The packets of data sent to your client when you blacklist someone, which is what contains the account ID. They used a slapped together homebrew solution instead of something that's actually a reliable staple in the industry, but there's no good reason for this data to be sent to the client at all.
    If I got that right, there is no reason to send this data, they only obfuscated the network data and sending this data was introduced by adding the blacklist feature?
    (0)

  5. #115
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GiR_Zippo View Post
    Thank you for the explanation, but after reading some of the posts from NotNite it left me with an other question:

    Where did they added the obfuscation layer aka what was obfuscated (memory, networkstream, graphic data) ?

    Oh and kind of a confusion:
    SE introduced the issue by implementing the Blacklisting?
    The player ID was obfuscated in a very basic calculation that was of course cracked within a day. Even then the obfuscation was static so if you were using the stalker plugin by yourself literally nothing had changed.

    Before Dawntrail the blacklist just blocked one specific character, the person that character belonged to could just log in to another character on that same account and talk to you again. SE then changed it so that if you blocked one character you would block that person's entire service account from messaging you. Problem is your client needs to know who to block and who you are blocked by. In a competent game this information would only be handled by the server. SE decided to simply send your account ID to everyone's client. Because SE is now broadcasting your account ID it makes it trivial to find out any and all other characters aswell as retainers you have on your account. If you use an alt to be left alone by a stalker, that stalker now knows that's your alt.
    (6)

  6. #116
    Player
    GiR_Zippo's Avatar
    Join Date
    Dec 2021
    Posts
    37
    Character
    Nonoko Yamada
    World
    Shiva
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Saraide View Post
    The player ID was obfuscated in a very basic calculation that was of course cracked within a day.
    What was to be expected, sadly.

    Quote Originally Posted by Saraide View Post
    Even then the obfuscation was static so if you were using the stalker plugin by yourself literally nothing had changed.
    I read the posts from NotNite and could it be that the "stalker plugin" it self is now using the library NotNite retweeted?

    Quote Originally Posted by Saraide View Post
    In a competent game this information would only be handled by the server.
    Means SE could easily set the visibility from a blacklisted player server side to 0 and suppress the chat messages.
    Basically the same situation we have now (he can see you, you can't), just done server sided?

    Quote Originally Posted by Saraide View Post
    ... If you use an alt to be left alone by a stalker, that stalker now knows that's your alt.
    Basically an automated version, few ppl did back in the days by lodestone?
    (0)

  7. #117
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,294
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by GiR_Zippo View Post
    Basically an automated version, few ppl did back in the days by lodestone?
    The main difference is that you can set your Lodestone to private, but this packet sniffing method lets people keep lists of all your characters and retainers, and because your service account ID is immutable, no changes you make to your characters or retainers will obfuscate that it's still you. The plugin was also on Github for a while(I think it got pulled around the time SE's "Please stop" statement came out), so it got forked plenty and people have their own databases apart from the main one.
    (5)

  8. #118
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    It doesn't matter anymore. If you've played the game in the last 6 months, just assume everyone knows who all your characters are. The important information isn't the arbitrary account id, it's the characters who have it. Obfuscating that and/or changing the internal IDs doesn't change what characters you play.

    SE was way too slow to react to this for it to make any difference.
    (1)

  9. #119
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    159
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Arzalis View Post
    It doesn't matter anymore. If you've played the game in the last 6 months, just assume everyone knows who all your characters are. The important information isn't the arbitrary account id, it's the characters who have it. Obfuscating that and/or changing the internal IDs doesn't change what characters you play.

    SE was way too slow to react to this for it to make any difference.
    I haven't logged into my alts since July. I've been wanting to, but this keeps going on
    (2)

  10. #120
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Hey I know the stalking situation is bad but remember you can always just buy a new outfit in the cashshop instead! Your money will definitely be spent well on improving the game!
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao
    Quote Originally Posted by os12ispeak View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

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