The blm changes were very calculated. They've seen that the playrate of blm was very low, so they made it more accessible but to truly make it played more they had to get rid of picto. I mean picto stayed the way it was for almost 10 months lol! And suddenly they realize that they need to do something? On the way even destroy picto's gameplay loop...
I still jope they buff picto and restore the rotation to how it was before. If you want to play optimally you want to slide cast as much as possible rather than use your mobility tools. That is just wrong in itself. They joy came from finding the time to paint your muses during mechanics. Also blm is a selfish job and still it puts out the highest rdps now. Picto is a buff job and they should excell at rdps but picto rdps fell quite a lot. Picto still shouldnt be behind all melees, if it is supposed to rival blm then it must be in the top 4 rdps jobs now otherwise you would just bring a blm. It is quite easy for the devs to manipulate playrates at this point. Just buff the jobs that are played the least, make them more accessible and easy to play and playrate goes up. It's almost like with gacha games. The new stuff is always broken and replaces the old stuff.