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  1. #1
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    81
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    The blm changes were very calculated. They've seen that the playrate of blm was very low, so they made it more accessible but to truly make it played more they had to get rid of picto. I mean picto stayed the way it was for almost 10 months lol! And suddenly they realize that they need to do something? On the way even destroy picto's gameplay loop...
    I still jope they buff picto and restore the rotation to how it was before. If you want to play optimally you want to slide cast as much as possible rather than use your mobility tools. That is just wrong in itself. They joy came from finding the time to paint your muses during mechanics. Also blm is a selfish job and still it puts out the highest rdps now. Picto is a buff job and they should excell at rdps but picto rdps fell quite a lot. Picto still shouldnt be behind all melees, if it is supposed to rival blm then it must be in the top 4 rdps jobs now otherwise you would just bring a blm. It is quite easy for the devs to manipulate playrates at this point. Just buff the jobs that are played the least, make them more accessible and easy to play and playrate goes up. It's almost like with gacha games. The new stuff is always broken and replaces the old stuff.
    (0)

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,231
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kishin12345 View Post
    The blm changes were very calculated. They've seen that the playrate of blm was very low, so they made it more accessible but to truly make it played more they had to get rid of picto. I mean picto stayed the way it was for almost 10 months lol! And suddenly they realize that they need to do something? On the way even destroy picto's gameplay loop...
    I still jope they buff picto and restore the rotation to how it was before. If you want to play optimally you want to slide cast as much as possible rather than use your mobility tools. That is just wrong in itself. They joy came from finding the time to paint your muses during mechanics. Also blm is a selfish job and still it puts out the highest rdps now. Picto is a buff job and they should excell at rdps but picto rdps fell quite a lot. Picto still shouldnt be behind all melees, if it is supposed to rival blm then it must be in the top 4 rdps jobs now otherwise you would just bring a blm. It is quite easy for the devs to manipulate playrates at this point. Just buff the jobs that are played the least, make them more accessible and easy to play and playrate goes up. It's almost like with gacha games. The new stuff is always broken and replaces the old stuff.
    They really couldn't decide what PCT's identity in a group was. Their statements before early access said that it would be a selfish DPS like BLM but easier and with more mobility, but then it released in the form that it did, and now BLM is basically what it was stated to be.
    (3)

  3. #3
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kishin12345 View Post
    The blm changes were very calculated. They've seen that the playrate of blm was very low, so they made it more accessible but to truly make it played more they had to get rid of picto. I mean picto stayed the way it was for almost 10 months lol! And suddenly they realize that they need to do something? On the way even destroy picto's gameplay loop...
    I still jope they buff picto and restore the rotation to how it was before. If you want to play optimally you want to slide cast as much as possible rather than use your mobility tools. That is just wrong in itself. They joy came from finding the time to paint your muses during mechanics. Also blm is a selfish job and still it puts out the highest rdps now. Picto is a buff job and they should excell at rdps but picto rdps fell quite a lot. Picto still shouldnt be behind all melees, if it is supposed to rival blm then it must be in the top 4 rdps jobs now otherwise you would just bring a blm. It is quite easy for the devs to manipulate playrates at this point. Just buff the jobs that are played the least, make them more accessible and easy to play and playrate goes up. It's almost like with gacha games. The new stuff is always broken and replaces the old stuff.
    BLM went beyond buffing fixing it. I put it away around the time they introduced the third freaking clock to the ui and haven't picked it back up again. it was my main for many years. If they toned down some of the clock silliness, I might pick it up again, but I agree this didn't have to come at the expense of other jobs.

    SE is really struggling with balance and innovation this cycle.
    (0)