Just going to point out, buffing and not buffing are just 2 different types of damage profiles, a job like ninja has it's damage out put into it's raid buff as opposed to something like samurai that doesn't. This is all to say that damage utility really doesn't matter, they're 2 different ways of doing the same thing ultimately and people will always apply the best one to a given fight. BLM is screwed not because it doesn't have a raid buff but because it doesn't offer any ACTUAL utility, stuff like Star Prism, Tempura Coat, Magicked Barrier, Raise etc... These are Real raid utility. If SE wanted to, they could cut back BLM's potency and give them a raid buff to compensate and the job would be in the same exact position because that utility isn't really utility. Se bard and dancer for an example or Red Mage and summoner who's damage profiles are so close that they're functionally interchangable at all levels but offer different types of actual utility that may actually influence their contribution. DNC burst heavy contribution, Verraise vs. Swfitcast raise, Bards Team wide contribution, SMNs... Ease of use? idk, smn really doesn't have anything too special.


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