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  1. #1
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Rithy255 View Post
    If you consider movement optimization a "wacky gimmick" then yes.

    Couldn't come up with a better response then that just shows your not actually serious about anything you say.
    Just can't be bothered to engage with your opinionated nonsense on a deeper level than that. Black mage is still about all the things you like it for, it's just less punishing. You're still punished with a worse dps output for not using mobility tools correctly, you just get punished less.
    (0)

  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,940
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Just can't be bothered to engage with your opinionated nonsense on a deeper level than that. Black mage is still about all the things you like it for, it's just less punishing. You're still punished with a worse dps output for not using mobility tools correctly, you just get punished less.
    I'm pretty sure your just trolling at this point enjoy annoying someone else with bad takes thanks! have a nice day.
    (12)

  3. #3
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Rithy255 View Post
    I'm pretty sure your just trolling at this point enjoy annoying someone else with bad takes thanks! have a nice day.
    So I am trolling because I'm not making posts that suit your narrative?

    The magnitude of the punishes on playing BLM and managing movement have been decreased, but the punishment is still the same frequency. It's just at a reasonable level now instead of making the job a mistake to bring the person along for content. It doesn't influence the entire group as much anymore. It's like bringing any other dps that fails to keep their GCD rolling or misaligns their cooldowns through late use.

    Don't call someone a troll just because they think you have a bad perspective. That's immature and weak.
    (0)

  4. #4
    Player
    RulerOfPotaoes's Avatar
    Join Date
    Jul 2015
    Posts
    73
    Character
    Drafus Thicc'rod
    World
    Faerie
    Main Class
    White Mage Lv 100
    You are required to agree with the very small but very loud minority, that is the official forum dwellers.

    For you see. If you have an opinion that's not in line with their views, then you are just "trolling".

    On topic to have you have been saying: Yes I do think the job is more or less the same, but ofc less punishing to play. A few tweaks could be done, but it is *nowhere* near as bad as ppl here are claiming. And then they wonder why devs dont take their feedback seriously.
    (3)

  5. #5
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by RulerOfPotaoes View Post
    You are required to agree with the very small but very loud minority, that is the official forum dwellers.

    For you see. If you have an opinion that's not in line with their views, then you are just "trolling".

    On topic to have you have been saying: Yes I do think the job is more or less the same, but ofc less punishing to play. A few tweaks could be done, but it is *nowhere* near as bad as ppl here are claiming. And then they wonder why devs dont take their feedback seriously.
    Ya it's pretty annoying people do that in gaming discourse. Very resistant to change, very prone to knee-jerk reactions, and anyone who disagrees is trolling or has an invalid opinion. Even the arguments just boil down to "I liked it the way it was, I was able to do it fine, so it's fine and there was no reason to change it." Obviously there was a very compelling reason to change it, and obviously they understand this too. Just a strong and strange sense of entitlement I guess.
    (0)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Ya it's pretty annoying people do that in gaming discourse. Very resistant to change, very prone to knee-jerk reactions, and anyone who disagrees is trolling or has an invalid opinion. Even the arguments just boil down to "I liked it the way it was, I was able to do it fine, so it's fine and there was no reason to change it." Obviously there was a very compelling reason to change it, and obviously they understand this too. Just a strong and strange sense of entitlement I guess.
    Your entire argument boils down to any change that simplifies is good and when people push back against your opinion you just spout pointless “capitalism” “majority says otherwise” and other vapid nonsense. If changes towards the simple are always good why is SMN so unpopular again? Why can’t they make MNK popular? All they do is simplify and it just temporarily draws people from other classes. Like BLM’s rise has basically pulled directly from PCT’s numbers. What benefit is there to the overall community. If you like the changes then fine, but don’t act like you are the grand arbiter of general community sentiment. Just because the devs change something doesn’t mean it’s good by default especially when they get it wrong so often

    Even this comment you haven’t said anything about why there was a compelling reason to change it. The devs say so is meaningless as they get things wrong all the time
    (2)

  7. #7
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    Your entire argument boils down to any change that simplifies is good and when people push back against your opinion you just spout pointless “capitalism” “majority says otherwise” and other vapid nonsense. If changes towards the simple are always good why is SMN so unpopular again? Why can’t they make MNK popular? All they do is simplify and it just temporarily draws people from other classes. Like BLM’s rise has basically pulled directly from PCT’s numbers. What benefit is there to the overall community. If you like the changes then fine, but don’t act like you are the grand arbiter of general community sentiment. Just because the devs change something doesn’t mean it’s good by default especially when they get it wrong so often

    Even this comment you haven’t said anything about why there was a compelling reason to change it. The devs say so is meaningless as they get things wrong all the time
    Pretty simple, the job was overly punishing in magnitude compared to other jobs and wasn't able to keep up with the fight design unless you played the job in ways that went against the intended design of the rotation. It was the sole outlier in the game and now it's not.
    (0)

  8. #8
    Player
    meie's Avatar
    Join Date
    Feb 2023
    Posts
    35
    Character
    Meie Eed
    World
    Shiva
    Main Class
    Black Mage Lv 100
    what you dislike is what so many other players liked about BLM. Being able to plan out different rotations and adapting to encounters. Personally I dont get anything from simpler classes that take no time to understand and execute.
    (5)

  9. #9
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by meie View Post
    what you dislike is what so many other players liked about BLM. Being able to plan out different rotations and adapting to encounters. Personally I dont get anything from simpler classes that take no time to understand and execute.
    And the odd weird BLM who has followed the class since ARR and knows that the devs never intended it to be flexible. But did intend it to be difficult to plan movement. I love movement planning. My favorite fights involved being a BLM and slidecasting near pixel perfect precision, or finding the one spot on the map I can safely stand to not need to move for the water blast in O6S, and be able to reliably and consistently stand there.

    Hell, my strength as a player is fight knowledge and memorization, and I love learning the mechanics and preplanning them, moving very slowly over time to get to a spot with slidecasting.

    Which is a big part why EW and DT has, in my opinion, some of the worst fight design the game has ever had. There is no planning, there is no prepositioning. There is only constant reaction to high-pace mechanics, forcing classes like BLM to lose the very thing that made it truly fun to begin with.
    (3)

  10. #10
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    403
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Taranok View Post
    And the odd weird BLM who has followed the class since ARR and knows that the devs never intended it to be flexible. But did intend it to be difficult to plan movement. I love movement planning. My favorite fights involved being a BLM and slidecasting near pixel perfect precision, or finding the one spot on the map I can safely stand to not need to move for the water blast in O6S, and be able to reliably and consistently stand there.

    Hell, my strength as a player is fight knowledge and memorization, and I love learning the mechanics and preplanning them, moving very slowly over time to get to a spot with slidecasting.

    Which is a big part why EW and DT has, in my opinion, some of the worst fight design the game has ever had. There is no planning, there is no prepositioning. There is only constant reaction to high-pace mechanics, forcing classes like BLM to lose the very thing that made it truly fun to begin with.
    No amount of DDR will ever match this

    (8)

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