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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,474
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100

    SMN is now the least popular caster again barely one expansion after its rework

    So yeahhhhhhh SMN is now a distant last in popularity amongst the casters with every other Carter having near twice the amount of clears and RDM having almost 4 times the clears (it’s even the least popular in casual dungeons and in the alliance raid)

    Is this a sign that the rework was a failure? Or that reworks based on popularity aren’t always the most important thing?

    How do they justify SMN’s changes as good in the longer term if all it took was one new caster and a few balance changes to send it to the bottom again
    (39)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    254
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    The developers always protect themselves by buffing most jobs they release or rework. SMN was strong and popular in Endwalker, and that was no coincidence. BLM got unpopular changes? Just push it to the top of the charts again while PCT gets deleted. More people play the job, so they consider the changes a success. Meanwhile, the veteran player count drops.

    What bothers me the most is MCH's terrible state for three consecutive expansions without any action taken from SE. Things could always get worse for SMN.
    (15)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,437
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    RDM was very popular in Stormblood. That didn't really last once the popularity wore off. Over time, I stopped seeing them much.

    SMN was obviously very popular in Endwalker given the rework and its simplicity.

    I think what has changed now is obviously the release of PCT, which is now popular instead as of Dawntrail. I'm also seeing A LOT of BLMs since its rework compared to immediately prior, suggesting that people like that it's simpler now and are playing it more. Every dungeon, alliance raid, are being filled with BLMs now, and I've been doing Mentor Roulette as a BLM too. I'm seeing us as double BLM in many dungeons, it's crazy!

    I think what went wrong with SMN was just adding a summon that wasn't an exciting addition and just makes the rotation slightly annoying more than anything, so it's lost out on the excitement factor compared to PCT being new, BLM being reworked, and RDM even has lots of extra (fixed) procs added that make it more busy than it was. If they'd added Ramuh, Shiva and Leviathan maybe it would be a different story.

    There will always be a "least popular" given jobs such as MNK and BLM have held that position. Especially within the same role. I think a good example is BRD, which hasn't fundamentally changed what actual buttons you're pressing much since Stormblood, just their underlying function, yet it became less popular after DNC relased and MCH was reworked. It wasn't that BRD was fundamentally that different in what you press, but now there were these other two enticing jobs in the same category to take a huge chunk of the popularity.
    (7)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,474
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    There will always be a least popular job, that nobody can deny. My point was kinda “if we keep reworking jobs based on what’s the least popular then are we ever going to get anywhere other than just pissing off old veterans of the jobs” considering SMN is already so unpopular again and even PCT is feeling the pain of these changes crashing its play rate

    Shouldn’t jobs be changed and added to based on what they need and what their players want, not this constant roulette of which job is least popular; especially since RDM is now the most popular caster in high end content and it didn’t do anything, the other three just kept shooting themselves in the foot
    (21)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #5
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,534
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Supersnow845 View Post
    How do they justify SMN’s changes as good in the longer term if all it took was one new caster and a few balance changes to send it to the bottom again
    This is the issue with butchering jobs to appeal to the lowest common denominator. You're alienating the people who genuinely loved the job to cater to a crowd that is transient by nature. They move to whatever job is flavor of the month while the former diehard mains of that job are driven away from the game. In the long run it's a net negative.

    The funny thing is a very similar scenario to this has already played out in WoW. The devs responded to much of the same feedback you see in this community about button bloat and whatnot by pruning all the classes to almost nothing, which was a very miserable and not fun era. It took years of complaints but they eventually realized they were listening to bad feedback and reversed course. SE seems to have made a similar realization when it comes to the boss design so hopefully they're thinking the same thing about the jobs leading up to 8.0, but I can't say the job design decisions in Dawntrail have given me much hope in that regard.
    (27)

  6. #6
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    322
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100
    it just needs a new colored dragon.
    (14)

  7. #7
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by Astronema View Post
    it just needs a new colored dragon.
    There exist enough bahamuts throughout the FF franchise that you could make summoner use exclusively the different versions of bahamut

    I think we know what needs to be done here
    (10)

  8. #8
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    898
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Red Mage Lv 100
    Neo Bahamut in red, and Bahamut Zero in silver, and Bahamut Blast in green
    (15)

  9. #9
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    that aside, I don't know what can be done to summoner to make it more appealing
    I think if they leaned in more on the elemental aspect that would be nice
    I've mentioned it before, and I'll probably butcher it again if I try, but having 3 summons for astral and 3 for umbral would be nice

    Ifrit, Titan, Garuda, Shiva, Ramuh, Leviathan
    Those should really be the summons we have, and they can alternate depending on whether you are under astral or umbral trance

    Two of the big summons could even be light and dark to really round things out

    That might be a step in the right direction
    Because for a job called Summoner, there's a distinct lack of summons you control

    but I do understand the point you're making
    I think reworking based on popularity can be a double edged sword, and really needs to be handled carefully

    Will red mage eventually fall off once people are more used to these new fights and don't need the dualcast revive? That's what I wonder, and if it leads to that jobs popularity during times like this

    I personally love RDM and that reason makes it a lot of fun to help others
    (12)

  10. #10
    Player
    TakoyakiLala's Avatar
    Join Date
    Dec 2024
    Posts
    228
    Character
    Gigileo Hihileo
    World
    Faerie
    Main Class
    Black Mage Lv 62
    My soft mashed potato brain doesn't understand everything about clears and stuff, but maybe this is a sign that SMN needs a bit...more to it in order for to be popular in that sort of content again? xD
    (3)

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