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  1. #11
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    reading your strat vedis, I think we just didnt have both a crafter and gather in the same go
    (0)
    MAGIC MUSHY ROOMS

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Mushy View Post
    reading your strat vedis, I think we just didnt have both a crafter and gather in the same go
    yeah, when you see that there is an achievment for doing it with ALL combat, you start to understand that maybe its harder to do it without them

    our gatherer kept giving them hp down + paralysis and sleep
    me, as the crafter kept giving my party defensive + evasion and regen

    it helped a ton

  3. #13
    Player
    Irzibe's Avatar
    Join Date
    Mar 2012
    Posts
    86
    Character
    Aslan Comert
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by TheVedis View Post
    yeah, when you see that there is an achievment for doing it with ALL combat, you start to understand that maybe its harder to do it without them

    our gatherer kept giving them hp down + paralysis and sleep
    me, as the crafter kept giving my party defensive + evasion and regen

    it helped a ton
    As a crafter, I did defense and regen as well but my party didn't receive the effects. What did I miss?
    (0)
    Quote Originally Posted by Riv View Post
    Coming in 2.0, with the rest of the miracles.

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Irzibe View Post
    As a crafter, I did defense and regen as well but my party didn't receive the effects. What did I miss?
    it works on militia only
    but the militia arent weaklings exactly so these help a ton in addition to everything

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    Quote Originally Posted by Irzibe View Post
    As a crafter, I did defense and regen as well but my party didn't receive the effects. What did I miss?
    I don't think you missed anything. The buffs appear to be for the militia, not the players.
    (0)

  6. #16
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    but the front line of militia die so quickly. our group was having no fun at all with this so we gave up after 10 tries
    (0)
    MAGIC MUSHY ROOMS

  7. #17
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    hamlet defense needs either level adjustments for enemy mobs 56+ its a bit high so 50-52 range wouldn't be too bad. or allow people for form allainces and keep current mob level.
    (0)

  8. #18
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    We fight mobs all the time 56+ or higher.. Like EXP Pt's in Natalan XD

    Level isnt the issue i dont think.
    (0)

  9. #19
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    My Party has won pretty swiftly, no Casualties (Not a single breach) and it went smooth.

    Lv.2 Hamlet Defense with 32 Monsters dispatched
    PT Setup was [4 WAR 1 WHM 2 DoL]
    Debuffs used: ATK Down (Survival) & Poison (Quick Kill)


    We owe it to the DoL! You have to kill the Monsters quick, while not having yourself killed.

    -Take enemies off the DoH/L If they get hate.
    -Buff the Militia Defend Lines, and Cure them whenever needed.
    -Take enemies off Militia Defenders If they're getting too much hit.
    -Just the wave before the NM spawns, try to kill/reduce the HP of the mobs quick.
    -Once the NM pops, Kill him as quick as you can, before more monsters spawn.
    -Have One or Two of your WAR take enemies off Supplement NPCs/DoH/L If they wander
    around.

    This is how my Party did it~

    P.S
    One thing I'm curious of is the L50 Lemur that pops at the start of the Battle and
    L50 Scout Wolf that spawns before NM appears.
    (0)
    Last edited by Anima; 04-28-2012 at 08:43 PM.

  10. #20
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    you could be right, but i have done those natalan parties also and even soloed few mobs at 55 but these, for some reason seem stronger then normal mobs.
    (0)

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