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  1. #1
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    Because non standard BLM actually involves engaging with the jobs unique mechanics to make it fit with the encounter as needed. “Non standard PCT” involves basically ignoring your kit to spam magical missile filler

    Why am I even explaining this you don’t even understand what non standard BLM was
    So if it's complex and esoteric it's good, if it's simple it's bad.
    (0)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,044
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    So if it's complex and esoteric it's good, if it's simple it's bad.
    Yes we have been over this. This is a fundamental disagreement we have

    Non standard BLM rewarded complexity with higher damage. Non standard PCT arguably awards less complexity with more damage

    That’s something you prefer as in your opinion simplicity is good, in my opinion it’s bad because if you play with more moving parts you should be awarded with higher damage
    (7)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    Yes we have been over this. This is a fundamental disagreement we have

    Non standard BLM rewarded complexity with higher damage. Non standard PCT arguably awards less complexity with more damage

    That’s something you prefer as in your opinion simplicity is good, in my opinion it’s bad because if you play with more moving parts you should be awarded with higher damage
    To be honest, I would prefer it if they made it so you had to play PCT as designed, just like I celebrate them having us made to play BLM as designed.
    (0)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,249
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Non standard BLM rewarded complexity with higher damage. Non standard PCT arguably awards less complexity with more damage
    A pretty apt comparison would simply be with BLM AoE, which is back to ShB Flare spamming and transpose skips in non standard, which offers the most damage output by miles, and proves somewhat easier to play. Non standard BLM completely skips over skills like high blizzard and high fire because they're suboptimal, which is very similar to PCT's hammer being rendered obsolete by a design flaw.
    (2)