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  1. #41
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    896
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 71
    i had fun with the changes on Onsal. the assist point scaling was needed a long time ago th8is is going to help with shatter in long run as i seen almost everyone with at least BH I or II on in the alliance.
    (1)

  2. 03-27-2025 01:49 PM

  3. #42
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    So... ah... is VPR really good now?
    (0)

  4. #43
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,164
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Mawlzy View Post
    So... ah... is VPR really good now?
    Any meele with smite will be good
    (1)

  5. #44
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Divinemights View Post
    Any meele with smite will be good
    True, but from an annoyance point of view facing them it seems like VPR has caught up with NIN, which was my previous bogeyman.
    (0)

  6. #45
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    896
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Divinemights View Post
    Any meele with smite will be good
    It's not specifically smite though, viper is good with the other skills because they interact well with scales.
    (1)

  7. #46
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    I wish I'd taken a screenshot of this, but I swear I triple-checked it and was then trying to figure out which premade they were a part of and whether this was somehow possible.

    Well-known padding premade on Seal. (They lost despite having insane KDA, simply because they're not trying to win.)

    So I'm scanning the low damage scores seeing if there's anyone I should report, when I see a scholar on the premade team with 38759 damage done. Absolutely positive, I'm not missing a digit.

    And their KDA was 0/0/47.
    (0)

  8. #47
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    208
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    I'd have to say 7.2 is the best patch for Frontlines for the entire PVP remake.

    The best change they made was assists going from 2 to 4. Raising everybodies battle high encourages more fighting and increases damage. Damage is something that was sorely needed, and I hope they roll back on some of those damage nerfs in the future like to Dragoon, Dark Knight, Samurai, etc. But regardless, doubling assists is fantastic for the game pace and feel, I often thought assists were far too undervalued in a mode where up to 24 characters contribute damage.
    Secondly traits, are useful to adding damage and covering some weaknesses. Having "situational" defenses for melee and tanks should allow them to re-evaluate the flat resistance those roles have. Some abilities could stand to have adjustments like Comet having too much casting range - though I do like how comet breaks apart PVP and encourages people to move, and controls space. Overall though, it's a very *fun* addition to the mode that has added more tactical variety.

    All in all, lovely changes!
    (4)
    Last edited by SalamanderIX; 04-01-2025 at 08:26 AM.

  9. #48
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SalamanderIX View Post
    I'd have to say 7.2 is the best patch for Frontlines for the entire PVP remake.

    The best change they made was assists going from 2 to 4. Raising everybodies battle high encourages more fighting and increases damage. Damage is something that was sorely needed, and I hope they roll back on some of those damage nerfs in the future like to Dragoon, Dark Knight, Samurai, etc. But regardless, doubling assists is fantastic for the game pace and feel, I often thought assists were far too undervalued in a mode where up to 24 characters contribute damage.
    Secondly traits, are useful to adding damage and covering some weaknesses. Some abilities could stand to have adjustments like Comet having too much range - though I do like how comet breaks apart PVP and encourages people to move. Overall though, it's a very *fun* addition to the mode that has added more tactical variety.

    All in all, lovely changes!
    Agreed. My main remaining gripe is that I don't like two of the maps, but hopefully Borderlands will see some tweaks. Shatter I regard as beyond salvation.
    (2)

  10. #49
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    208
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mawlzy View Post
    Agreed. My main remaining gripe is that I don't like two of the maps, but hopefully Borderlands will see some tweaks. Shatter I regard as beyond salvation.
    Yeah, Shatter is absolutely awful. I miss the old map. The symmetry and all the Ice always having the same exact rotational timings have mad it beyond dull. The only reason I'd ever run it is to level an alt or something.
    They could fix it if they randomized the Ice Again, and that goes for small Ice too. And dramatically increased the points for kills, and decreased the points to win! That map needs conflict and it needs chaos, and it needs speed! Not to be a predictable bore of a merrygoround with very little room for real outplays or comebacks. It's too bad about the map though...

    Borderlands I'll have to wait and see if they novelty wears off. I've been a bit busy the two days it's been up so far.
    (1)
    Last edited by SalamanderIX; 04-01-2025 at 08:38 AM.

  11. #50
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,177
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Even organized Shatter with play on the cliffs has reached its point of saturation. I'd take the old version over this... It's by far the weakest map.
    (3)

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