Quote Originally Posted by HikariKurosawa View Post
I have zero interest in rapier mage, summoner, or painter mage. That's why it's so bad to gatekeep the best job themes by making them extremely contrived and convoluted to play. It's just a game, learn to have fun. Like I've said before, if you want to flex your brain, become a doctor, become a lawyer, engage in something actually intellectual. MMOs aint it.
Black mage and becoming a lawyer or doctor isn't even comparable what are you even talking about???

So should job choice entirely just be based on visual preference? if that was the case couldn't we just make jobs different animation packs from one another so that we don't actually have to think, I always thought the point of having many classes and playstyles was that you can make classes that appeal to different types of players.

I'm a fairly casual player, especially when it comes to DPS roles and still managed to pickup and enjoy black mage even when I messed up, you know why I liked black mage? because there was actually room to make mistakes so it felt good the times where I was performing well with it. If you take out the skill expression out of a thing then sure it maybe more approachable, but theirs fun in exceeding at something difficult, I want to feel rewarded for investing some time into a job. I don't feel any reward for playing current black mage well, because theirs no actual room to play it well as a baseline you can pick it up and play it well.