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  1. #1
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,019
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DynnDiablos View Post
    Got to M7 and I don't know if I just got lucky but it was the easiest one?
    Aside from the gaze mechanic, the tells in M7 are standard fare (seeing past a gigantic boss model notwithstanding). The difficulty comes from running around the arena on cue, and in that respect, I'd say that M6 is easier here just because of the distances involved.

    In my experience, it's M5 that consistently racks up the body count. M8 seems to suffer from lack of Slice is Right experience and that some folks don't quite grasp, "it's always: he teleports to the edge, dashes through the middle, and then does a conal cleave; so stop running to where he just teleported."
    (3)

  2. #2
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,757
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Aside from the gaze mechanic, the tells in M7 are standard fare (seeing past a gigantic boss model notwithstanding). The difficulty comes from running around the arena on cue, and in that respect, I'd say that M6 is easier here just because of the distances involved.

    In my experience, it's M5 that consistently racks up the body count.
    My team cleared M5 in about 6 pulls blind - we did have some problems with the background dancer frogs and the getting into the lights and stuff, but those who struggled with it have disabilities/mobility issues and the rest of us were able to scrape them off the floor enough for a clear.

    M8 seems to suffer from lack of Slice is Right experience and that some folks don't quite grasp, "it's always: he teleports to the edge, dashes through the middle, and then does a conal cleave; so stop running to where he just teleported."
    It's almost identical to Barbariccio's big conal attack. We actually called it that in voice chat. "Dash+ (Savage) Barbary" and didn't have any issues after that. We struggled with trying to figure out the best approach to the adds a few times, but that was mostly from trying to figure out whether they needed to be separated, and experimenting with a way to try to stop the countdown from increasing as fast (which we still haven't figured out on our own; time to go see if there even is a way.)
    (0)

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