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  1. #1
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gyson View Post
    WoW uses the same cosmetic system that DC Universe Online used, which is not surprising as the latter came out a year earlier and Blizzard has no problem copying good ideas. I do wish FFXIV would simply their cosmetic system. I suspect nobody on the FFXIV team wanted to have a limit on the number of glamours that could be stored, but they are instead bound by the limits of what their engine can accomplish.
    i am pretty sure storing an actual item+ dye is a lot worse than a simple checkbox of the armor pieces you accquired already.
    (12)

  2. #2
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    782
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Arohk View Post
    i am pretty sure storing an actual item+ dye is a lot worse than a simple checkbox of the armor pieces you accquired already.
    What I'm trying to say is their frustrating approach is probably based more on what they were able to do and less on what they wanted to do. I could certainly be wrong, but that is sometimes the case in these scenarios.

    As a more well known example, players wanted more stash space in Diablo 4, only to find out that the reason Blizzard was reluctant to provide it was because their existing setup loaded (into memory) the entire inventory and stash contents of every player you encountered. So it wasn't that they didn't want to provide more storage, it was that they couldn't provide it for performance reasons.

    I think it's well known that FFXIV is a bit of a coding nightmare. I think there are a lot of things they want to do but can't without much, much more work than players probably assume.
    (7)

  3. #3
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    324
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gyson View Post
    As a more well known example, players wanted more stash space in Diablo 4, only to find out that the reason Blizzard was reluctant to provide it was because their existing setup loaded (into memory) the entire inventory and stash contents of every player you encountered. So it wasn't that they didn't want to provide more storage, it was that they couldn't provide it for performance reasons.
    Which is a text book example of how not to do it. It's nonsensically for a game to load the contents of other player's personal chest, just when you walk past them. Most probaly a scenario like "some of our core systems are utter garbage, programmed by an intern 12 years ago, who now happens to be our boss, so we cannot even bring that topic up". Which is not uncommon for any sort of client/server application that's running for years and years.
    The problem is, when you have to fix spaghetti code that nobody in your company understands any longer, it will take time, i.e. money. That's why SE could do some things in island sanctuary that they could not do in housing, as they programmed it anew, not on top of some age old garbage system.
    So the cost of enhancing the wardrobe system could be enormous, as they might have to completely rewrite that part of the game from scratch.
    (1)

  4. #4
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    Wasn't sure what to expect clicking this but glad i did.

    You are right on the money about rewards.

    When it was announced a new glam system was coming practically the entire player base warned SE to use something like WoWs.
    SE turned around and laughed that they know best and their system will be far better.

    It came out, players hated it, SE shrugged and went "Whoops teehee, too late now, cant change it, spaghetti code yadda yadda".
    We COULD of had a system that works but SE "Always knows best". They know what players want even if we tell them what we want is different from what they tell us we want...... and look how thats turning out for the game......
    (3)

  5. #5
    Player
    Ysera_Brynat's Avatar
    Join Date
    Apr 2021
    Posts
    46
    Character
    Ysera Bryant
    World
    Lamia
    Main Class
    Samurai Lv 91
    Occult Crescent disappointed. See y'all in 8.0
    (3)

  6. #6
    Player
    Miohazuki's Avatar
    Join Date
    Jun 2023
    Posts
    150
    Character
    Theldry Rich
    World
    Sagittarius
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Gyson View Post
    What I'm trying to say is their frustrating approach is probably based more on what they were able to do and less on what they wanted to do. I could certainly be wrong, but that is sometimes the case in these scenarios.

    As a more well known example, players wanted more stash space in Diablo 4, only to find out that the reason Blizzard was reluctant to provide it was because their existing setup loaded (into memory) the entire inventory and stash contents of every player you encountered. So it wasn't that they didn't want to provide more storage, it was that they couldn't provide it for performance reasons.

    I think it's well known that FFXIV is a bit of a coding nightmare. I think there are a lot of things they want to do but can't without much, much more work than players probably assume.
    It’s because of ignorance on players side .they think that making changes in game is as simple as switching the light on
    (1)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Miohazuki View Post
    It’s because of ignorance on players side .they think that making changes in game is as simple as switching the light on
    >> "Here's the payment for the job we expect you to do up to industry standard."

    << "I would, but see, I made a mistake 12 years ago and am therefore disabled. Well, not really disabled, but in a similarly pitiful state, in that I expect pity. So, you'll do the decent thing pay hourly as if I were going to finish in a normal time and accept that things will not necessarily be up to industry quality nor on time, surely?"

    We can be aware of spaghetti code and still have reasonable expectations commensurate to the payment given and the margin of profit the game therefore generates.

    The only way in which we could be said to be asking for <a simpler, more intuitive, and ultimately less data-intensive implementation already demonstrated across multiple MMOs, including ones that the XIV dev team themselves have played and explicitly taken cues from repeatedly> to be done as quickly as "switching the light on" is in that we gave assumed it'd take a decent bit of time but also have been asking for it for a decade now.
    (3)

  8. #8
    Player
    PaulusHamsteru's Avatar
    Join Date
    Sep 2023
    Posts
    197
    Character
    Finn Quinn
    World
    Zalera
    Main Class
    Gladiator Lv 34
    Quote Originally Posted by Miohazuki View Post
    It’s because of ignorance on players side .they think that making changes in game is as simple as switching the light on
    It's not ignorace, we're just tired of hearing the same excuses over and over again. How about they come up with solutions instead?
    (3)

  9. #9
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    324
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Miohazuki View Post
    It’s because of ignorance on players side .they think that making changes in game is as simple as switching the light on
    If that were the general attitude, mankind would still be sitting in caves waiting for someone to invent fire.
    "Bro, why it's so cold here?"
    "Bro, lighting that wood is not as simple as waiting for the sun to turn up."
    (6)

  10. #10
    Player
    Scruit_Bigtime's Avatar
    Join Date
    Mar 2022
    Posts
    35
    Character
    Scruit Bigtime
    World
    Ravana
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arohk View Post
    i am pretty sure storing an actual item+ dye is a lot worse than a simple checkbox of the armor pieces you accquired already.
    800 item ID's + dye ID

    every equipable item ID + binary (have/not have)

    im not sure in what world you think that is less data to store than the current system



    the only issue (apart from the data storage) that would arise from a WoW style transmog system is how it'd play with dyes.

    would you need to re-dye everything everytime you use an item for glam, or would the system be robust enough to be able to apply a dye to the collection data? even then it runs the issue of what you do if you want the same item with 2 different dyes. (i have duplicate items in my glamour dresser in jet black and pure white, because i dont want to spend the money to change the dye depending on what im using it for)
    (0)

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