Use it outside of gpose to get a proper look.
Here's how it looks for me on face one:
Anything that requires face or eye tracking in gpose, portraits, or when targeting other characters is fundamentally broken right now and you will not see the emote in its proper implementation. Your second shot is clearly in gpose or with you facing the camera, which we know has issues as of this patch as eyelids are broken and will not move the way they are supposed to; almost like the bones are improperly rigged or having no parenting with other facial bones. When you use it untargeted your eyes will look to the left everytime and it actually looks more annoyed now than contemplative or curious like it used to be in the past. So still broken, but the issue you're referring to is specifically due to camera tracking for the eyes/eyelids being busted.
The eyes are only comically large because the eyelids for all associated emotes are broken.
Taunt is utterly horrifying when you enable facial tracking and move the camera.
This is taunt:
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These are, supposed to be, simper:
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As you can see, the eyelids aren't following the eyes like they used to unless a character isn't targeted onto or forced to look directly at anything. Its a pretty big, far reaching glitch and I would encourage everyone to go into the bug reports forum and upvote the heck out of the player that already reported this as it has fundamentally changed how every character looks when emoting and cannot at all be intentional, nor is it really good for us when comparing things from this patch to those previously as the face is literally broken in a way it wasn't, and has never been, before, altering most expressions and emotes.
Personally, I've been fine with the graphics update for the most part; as I've made apparent many times in here, but this really upset me.
Emotes have been fine for years, the faces properly rigged, sure the shape changed and altered the look slightly, but to literally break the eyelids and eye tracking?
That's just crazy to me and I question how that even happened between patches.