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  1. #2681
    Player
    HawkeScream's Avatar
    Join Date
    May 2022
    Posts
    82
    Character
    Synnove Graves
    World
    Gilgamesh
    Main Class
    Bard Lv 100
    Quote Originally Posted by DynnDiablos View Post
    I think folks need to expect just the slightest of tweaks moving forward. They seem more focused on lighting, gear updates and environmental updates. Anything character-related will most likely be highly selective and minor. They can't do this forever and keep giving out fantasia every patch indefinitely. Folks expecting every minor nuance to be addressed at this point (and I know for many something minor seems major cuz it is personal and your character) are setting up for disappointment.
    Absolutely not. They said they were addressing issues RAISED BY US. People were unhappy enough that we got a whole announcement about it. They said to expect adjustments in 7.1, and those were minor but people could see a little difference in some characters. Some would be pushed back to 7.2, which I think everyone was understanding about, it takes time to go over things and fix, people raised a lot of issues, no problem. Or well, still a problem, but willing to wait it out. People seeing nothing touched AT ALL this time around is absolutely unacceptable and I'm not going to lower my expectations and roll over about it.
    (22)

  2. #2682
    Player
    lunartears's Avatar
    Join Date
    Jul 2021
    Posts
    207
    Character
    Luna Puella
    World
    Midgardsormr
    Main Class
    Red Mage Lv 100
    I retract my previous statement about my character's face getting changed in 7.1, when I was comparing today's update I noticed that her face was emoting from the Attention emote. I mistakenly believed the face had been made sterner in 7.1, this is not the case in fact the very opposite is the case, nothing has changed since 7.0 and the same goes for today.

    I don't have a comparison photo to share today as I overlayed the face onto 7.0 and none of the features whatsoever are different. Again, this is what I continue to grieve and what I have to look at instead.



    I was surprised to see the Au Ra scales aren't suffering from those horrid edges anymore, that's something good at least - but I think they still look worse than the old scales. The shape is really messy.



    I'm really disappointed, I've written a lot of feedback about female Face 1 (as far back as Benchmark 1 in April last year) but I'm disappointed for all Au Ra players, regardless of face type. I especially feel bad for those using female Face 2, with your lip shape changing so drastically. Also, I still don't get why the pupil size has been enlarged on us, it's really gross looking - please just revert it back.

    I do not know what the best course of action is at this point as a player, it feels that the development team was just trying to save grace by saying they were acknowledging the player feedback to the update rather than actually rectifying the problem. I don't doubt that some people have gotten something good from these updates, but considering how little has changed in these patches I feel like it has to be a small minority of players actually benefiting from it. The best outcome for this problem is adding legacy face shapes to the character creator, but with how Viera / Hrothgar hats have been left on the backburner and how the development team likely doesn't see the loss of character identity as a major problem - it can be considered an out of reach dream.
    (16)
    Dawntrail Graphics Update Character Feedback (Female Au Ra Face 1):
    https://forum.square-enix.com/ffxiv/threads/501812-Dawntrail-character-graphics-update-opinions-requests-and-discussion-megathread?p=6506381#post6506381

    (Needs to be rewritten but I'm just so tired)

  3. #2683
    Player
    Argantaelle's Avatar
    Join Date
    Sep 2013
    Posts
    143
    Character
    Argantaelle Frilaix
    World
    Aegis
    Main Class
    White Mage Lv 50
    Quote Originally Posted by SchwarzwaelderTorte View Post
    So I guess it's up to the players to decide what to do from now on: accept the current state of things despite a year's worth of feedback, start breaking ToS, or stop p(l)aying entirely.
    Feels great :^)
    I thought about my choices. I'm still playing because I enjoy PvE and doing stuff with my friends. It's Mists of Pandaria all over again, when I was only raid-logging for the whole expansion. So I'm going to log only for raids now, at least for the current savage tier, as I've already promised. The world has lost its charm; my character is dead; there is nothing left for me anymore (and I very much dislike being lied to my face). Maybe it's time to try new types of team PvE.

    I think I'll make one more post (or more like a series of posts, haha) about female characters smiles, and that's all.
    (15)

  4. #2684
    Player
    potatsdevourer's Avatar
    Join Date
    Apr 2024
    Posts
    58
    Character
    Gelfradus Vasper
    World
    Alpha
    Main Class
    White Mage Lv 100
    Alright. Here is my character from 7.1 and 7.2


    Let's play a game! Can you spot the difference?
    That's right, it is:
    1.) Eyebrows
    ...

    And that's it! That's what takes them so long patching from 7.1 to 7.2!
    (SE, please just give us slider/customizeable character creation. You will thank us for the only upfront headache, really)
    (21)

  5. #2685
    Player
    Liamont's Avatar
    Join Date
    Dec 2021
    Posts
    104
    Character
    Liamont Arbeau
    World
    Mateus
    Main Class
    Sage Lv 100
    When I logged in, I thought something looked different with my character (elezen male), and that he looked more similar to what he used to before DT. A friend even said out of the blue that they thought my character looked more gaunt. But when I went into the inn to take comparison shots, it looks exactly the same as 7.1. Now I'm very confused at what exactly was changed, because it doesn't seem like anything was changed at all. Except he does look different somehow when not in the inn. I have no idea what's going on.

    Also checked my Au Ra male and he looks just as bad as 7.1. Is it so difficult to ask for a list detailing exactly what changes happened, instead of us players needing to cross-examine our characters' faces to spot the difference?
    (12)

  6. #2686
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,040
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by potatsdevourer View Post
    Alright. Here is my character from 7.1 and 7.2


    Let's play a game! Can you spot the difference?
    That's right, it is:
    1.) Eyebrows
    ...

    And that's it! That's what takes them so long patching from 7.1 to 7.2!
    (SE, please just give us slider/customizeable character creation. You will thank us for the only upfront headache, really)
    I also think they changed the lighting again?
    Your features look the same in shape (minus the eyebrows) but they appear different to me in the sense that they have more depth and nuance in their shadows and colours. There's a stronger gradient from shadow to light in 7.2 I think. That's not to take away at all from your frustration about the sculpt changes. The lighting itself just feels a bit more realistic now and makes "everything" it lights a tad more "well-rounded" if that makes sense.
    Still wish they'd actually fix the faces of course.
    (10)

  7. #2687
    Player
    Keiizah's Avatar
    Join Date
    Jan 2024
    Posts
    11
    Character
    Keizah Tiadara
    World
    Cerberus
    Main Class
    Dancer Lv 100
    Despite all the complaints, very little changes has been done to miqo'te face 4. It is better than what we had at launch, but it's still has big glaring issues. Particularly with the eyes. The highlights are way too high, so you never see them on certain eye shapes and it makes character look dead inside.
    Miqo'te face 4, no highlights are seen
    Miqo'te face 1, looks fine, highlights are seen like they should be

    Old problem's such as changed eye and lip shape (tho it did got better, but can't we really get rid of curved up lip corners??), making the expression look tired. it also conflicts with existing facial expressions, making them either too overly expressive 9sam problem was noted with m!aura face 1) and because mouth is still smiling, looks confusing with negative emotions like furrow (makes it look like he's smiling while being grumpy which doesn't make sense), there is no neutral emote anymore. Keeper's eye slight was also almost removed, it doesn't look as sharp and defined as it was pre-dt. New dawntrail eye textures also make colours look darker and it's not always fixable with fantasia

    After an update skin looks grainy, it is especially noticeable on darker skin. It's also only present on the face, and ends around neck seam. It looks like what we had at last dt becnhmark, with sub-surface scattering looking weird, and giving character's slightly wax-like look
    (14)
    Last edited by Keiizah; 03-25-2025 at 10:24 PM.

  8. #2688
    Player
    TheVegetable's Avatar
    Join Date
    May 2016
    Posts
    53
    Character
    Kes'to Vazjah
    World
    Ragnarok
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Keiizah View Post
    Despite all the complaints, very little changes has been done to miqo'te face 4. It is better than what we had at launch, but it's still has big glaring issues. Particularly with the eyes. The highlights are way too high, so you never see them on certain eye shapes and it makes character look dead inside.
    Miqo'te face 4, no highlights are seen
    Miqo'te face 1, looks fine, highlights are seen like they should be

    Old problem's such as changed eye and lip shape (tho it did got better, but can't we really get rid of curved up lip corners??), making the expression look tired. it also conflicts with existing facial expressions, making them either too overly expressive 9sam problem was noted with m!aura face 1) and because mouth is still smiling, looks confusing with negative emotions like furrow (makes it look like he's smiling while being grumpy which doesn't make sense), there is no neutral emote anymore. Keeper's eye slight was also almost removed, it doesn't look as sharp and defined as it was pre-dt. New dawntrail eye textures also make colours look darker and it's not always fixable with fantasia

    After an update skin looks grainy, it is especially noticeable on darker skin. It's also only present on the face, and ends around neck seam. It looks like what we had at last dt becnhmark, with sub-surface scattering looking weird, and giving character's slightly wax-like look
    Miqo face 1's mouth still looks completely wrong, especially with certain mouth options. The lower lip's shape needs correction. It's not as noticeable if you don't use heavy lip colour, but if you do, the diffference in appearance is pretty big. Especially for mouth 4. The eyes do somehow seem kinda better though, but yea, they could still use some work I think.
    (11)

  9. #2689
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,369
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Anyone go look to see Aymeric yet? I am to scared to go look at him...
    (4)

  10. #2690
    Player
    riani's Avatar
    Join Date
    May 2024
    Posts
    42
    Character
    Eshanah Dorh
    World
    Twintania
    Main Class
    Red Mage Lv 100
    They definitely changed the fem highlander eyes, and to be honest, I'm quite impressed with it!

    I feel now it's based on the original intention. The eyes look bigger, the outer corner lifted, and I also notice how they patched up the eyebrows, which was a nuisance for many.
    And corrected the face paint position too! \o/

    (19)

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