We have made adjustments to a variety of actions after reviewing the offensive capabilities of melee and ranged DPS roles, as well as the balance within all roles. Due to the unique nature of future battle design, we anticipate situations in which close-ranged attacks may be difficult to execute, so we have generally increased the attack potency of melee DPS roles.
In the wake of Patch 7.0, pictomancer's offensive capabilities have been unexpectedly high, so we have increased the attack power of other jobs to achieve a better balance. However, considering pictomancer's strength even after these adjustments, and their continued efficiency in various duties, we have decided to temper pictomancer in Patch 7.2. We appreciate your understanding.
Finally, adjustments to the reduction of potency for multiple targets in certain area of effect actions were made mainly in order to achieve a better balance within Ultimate raids.