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Thread: Bland Mage

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  1. #1
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    359
    Character
    Aurelia Nox
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SubmarineAlt View Post
    Nah, you see. Square is just giving us a little preview on job direction coming in 8.0. Friction and Fail States? That's old-school gaming. This is the current. New. Modern. Everything must be a shiny, smooth amusement park ride. Emergent gameplay and skill expression need to be kept to a minimum. The players don't bother to learn how to play anyway, right? Donny "Single Target" Doton needs to be able to compete with those ELITIST raider (Or so Donny thinks). So why not kill 2 birds with 1 stone?

    Really, Stormblood showed us the direction the game was going in. The 5% role bonus's creation after that expansion was entirely to make sure you could no longer not bring a Caster, while also allowing them to ignore the massive balance issues between roles due to being forced to take a shit role like Phys Ranged. You know, instead of making those jobs interesting to play so they can be allowed to deal equitable damage to the other roles.

    It PROVED that Square had grown complacent and lazy all the way back then. But no. It took 1 bad story for the rest of you to clue the fuck in, and now we're here. At the end of a road. Seeing a preview of the future.
    Can you tell me what there's to learn in this game? Genuinely intrigued now. Because the FFXIV I'm playing has less mechanics at endgame than 2004 WoW at level 10.
    (3)

  2. #2
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    887
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Kandraxx View Post
    Can you tell me what there's to learn in this game? Genuinely intrigued now. Because the FFXIV I'm playing has less mechanics at endgame than 2004 WoW at level 10.
    oh they and I mean SE did away with alot of mechanics you actually pay attention to and did away with MP management and hate management. once upon a time we actually had elemental damage and resists. The person you were quoting hit the nail on the head, SE grew complacent and lazy.
    (1)