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  1. #1
    Player
    Matsume's Avatar
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    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    When I mention 41+ taking more time, I am including all endgame activity as well. Materia is an active system even at capped level, and the focus of it isn't primarily for leveling.

    That being said, it is also in part a form of customization. A way to make your gear your own with your choice of melds even at lower levels. As far as expected use goes, however, as suggested by the devs and Yoshida directyl, endgame content is balanced around players having gear with stats that equate to a single high tier meld on everything. For that reason we can understand that most of the Materia system's merit comes at higher and capped levels.

    That is the reason the system is so top-heavy, because it is being balanced in such a way. Most of the confusion comes from both tier IIIs and IVs being 41+. People naturally expect it to all be spread out- which is what I feel is more like what sounds sensible on paper- but in fact by design tier IVs exist to essentially be rare and more potent versions of tier IIIs, while lower tiers exist to add customization to lower levels.
    It wouldn't appear that you read my post judging by your response.

    Anyhow I will concede lvl 50+ content makes up the majority of the end game, but you can hardly consider any of the primals or AV/CC to be 40+ lvl content...
    (0)

  2. #2
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    Join Date
    Jul 2011
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    Gridania
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    1,646
    Quote Originally Posted by Matsume View Post
    It wouldn't appear that you read my post judging by your response.

    Anyhow I will concede lvl 50+ content makes up the majority of the end game, but you can hardly consider any of the primals or AV/CC to be 40+ lvl content...
    There's nothing past 50. 50 is included in 41+.
    (1)

  3. #3
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Matsume View Post
    It wouldn't appear that you read my post judging by your response.

    Anyhow I will concede lvl 50+ content makes up the majority of the end game, but you can hardly consider any of the primals or AV/CC to be 40+ lvl content...
    Oh, I did. In response I wanted to point out the relevance of endgame content and how it is a major focus for effective materia-use and much more so than leveling as a whole, rendering any arguments based on leveling secondary in importance.

    That being said, I should have mentioned that I don't see how Jinko's expected distribution would stimulate the economy, even for lower level players, in any way realistically speaking. With a distribution like that we'd have said levels producing said tiers of materia and all we'd see instead is tier IIIs being much less prevalent and less-used and an increase in the number of tier IVs. Tier Is and IIs would remain as is because people don't ignore them only due to power leveling. They ignore them due to them being an unnecessary investment beyond customization.
    (3)

  4. #4
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Oh, I did. In response I wanted to point out the relevance of endgame content and how it is a major focus for effective materia-use and much more so than leveling as a whole, rendering any arguments based on leveling secondary in importance.

    That being said, I should have mentioned that I don't see how Jinko's expected distribution would stimulate the economy, even for lower level players, in any way realistically speaking. With a distribution like that we'd have said levels producing said tiers of materia and all we'd see instead is tier IIIs being much less prevalent and less-used and an increase in the number of tier IVs. Tier Is and IIs would remain as is because people don't ignore them only due to power leveling. They ignore them due to them being an unnecessary investment beyond customization.
    The majority of my post focuses on how bracketed PvP and materia could act in synergy to benefit all of eorzea.

    Your post just says it how it is and was intended to be despite the fact that the game doesn't make use of materia in such a manner.
    (1)