Still waiting for the promise of free company primal summons![]()
Still waiting for the promise of free company primal summonsAre you really arguing the point that if there isn’t in game incentives to run content specifically with the FC then by design the FC is inherently pointless
Genuinely what MMO that has guilds or clans or whatever provides large scale tangible benefits (ie beyond things like FC buffs and extra storage space) to running content that is specifically within your own clan because this seems like arguing a pointless point. All MMO’s use clans as a gathering of like minded people to achieve some form of collective goal or just to have a sense of community. When you edit content design that a very large proportion of clans are built around then it changes the dynamic
EW’s content design hurt all avenues of PVM whether they be FC’s linkshells or PF. I don’t really see how FC’s not having a single defined purpose as laid out by square disproves this in any way because by that logic everything is inherently useless![]()
Oh wow, THAT'S a flashback.Still waiting for the promise of free company primal summons
They quasi-delivered with this in Heaven-on-High, but I think back then there was a totally different direction for how the game would go. I don't think Yoshi P really thought this one all the way through, or at least didn't consult his lore people to understand how this would even work.
I'm glad they didn't institute it, though. Can you imagine Ultimate parties fighting each other in Free Companies for the summon? The original plan was to allow the summon to only be used once a week. Imagine a newbie in your FC firing it off in a 4-player dungeon and everyone getting infuriated at them.
I WOULD like to see this idea sharing the same bar as the Limit Break bar, though. We don't use enough thought on elemental-based strategies and they're almost non-existent in this game if you exclude Eureka.
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I hope the devs are listening. We need the devs to please listen.
They probably could've restricted it to the open world and made it as a cool Odin-like FATE, or maybe just something like an SSS rank. Make it a huge pinata in the form of a primal, where people fight some SSS rank boss and just get tons of tomestones, 500k gil, some hard to get glamour, something like that. Then a random FC fighting it gets to summon it next week, anywhere on the open world. I feel like this would really make it fun for the community. Yes, there will be drama (gonna summon it on top of a newbie LOL), but that's part of the charm of MMOs.Oh wow, THAT'S a flashback.
They quasi-delivered with this in Heaven-on-High, but I think back then there was a totally different direction for how the game would go. I don't think Yoshi P really thought this one all the way through, or at least didn't consult his lore people to understand how this would even work.
I'm glad they didn't institute it, though. Can you imagine Ultimate parties fighting each other in Free Companies for the summon? The original plan was to allow the summon to only be used once a week. Imagine a newbie in your FC firing it off in a 4-player dungeon and everyone getting infuriated at them.
I WOULD like to see this idea sharing the same bar as the Limit Break bar, though. We don't use enough thought on elemental-based strategies and they're almost non-existent in this game if you exclude Eureka.
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