Quote Originally Posted by Mondschnee View Post
Nothing changed in Endwalker, what? There was a lot of content that encouraged players to play solo, from Island Sanctuary to Variant Dungeons to Duty Support reworks (if you even wanna call that content). That's 2,5 years people had to fill with the usual raiding content, Deep Dungeons (which can be completed SOLO) and maps.

And btw, this is something Yoshi-P has admitted to, improving the solo experience was apparently Endwalker's expansion-goal.
I think it's disingenuous to say that Deep Dungeons can be soloed as if that isn't very challenging to do and that most players aren't going to do that. I also don't think Variant Dungeons encouraged people to play solo, it just gives you the option to do so if you want

unless you're saying the fact it's an option is bad?