Quote Originally Posted by Ruisu View Post
Strongholds in 1.19
Sphoshae in 1.19
IMPERIAL strongholds in 1.22

Sure is ignoring open world content amirite? Especially when they force me to go to Natalan for Vortex Totems for Garuda, right?

Have you tried doing those imperial invasions? Enemies randomly pop up and disappear. It's horrible. Imagining Hamlet Defense with an open world would be great, but I never took into consideration the character limit.

For 2.0, yes, I would love to see more open world content. Hell I'd be fine with adding a lot more mid-level dungeons and open world activities. It's just not possible until then. Most people clearly cannot understand that.
Exactly. They're going to add more open-world content in 2.0 but it's more fun for Rokien to just ignore all the facts and rally on about all the instances being the devil and ruining everything the game has to offer. Does anyone seriously think the game is going to go 100% instanced or open world? There has been absolutely no indication of this happening, quite the opposite actually.

There has been quite a few additions to both open-world AND instanced since Yoshida took over.

Instanced:

Dungeons
Primals

Open-world:

Roughly 20 low-level NMs
3 (soon to be 4) end-game Strongholds which are also tied to the Primal battle rewards.
Shposhae (an open-world dungeon)
One-time 7th Umbral Era Events (Garlean Invasion/Lambs of Dalamud)
Quests

So honestly, the game is leaning toward having a mix of both. Anyone who doesn't realize this is delusional or ignoring the facts.