I understand it has that, but it could have been a little more involved. Nothing about what they've shown looks engaging at all. And what's with your nasty attitude? Someone crap in your cereal this morning?Player shocked to learn that the crafting and gathering zone consists of crafting and gathering.
The mossy stone walls in the background seem to match the ones from Crescent Isle so he's most likely somewhere there, especially since the weapon quests are tied to the zone.
"The worst foe lies within the self."
Felt very underwhelming. They have shown nothing of interest that will come in 7.2 proper. Occult crescent is in 7.25 and Cosmic Exploration in 7.21.https://www.youtube.com/live/fydpys-...PFQzTyv_sOzRxI
What's your opinion on upcoming content this patch? I'm always excited to see what QoL improvements are on their way.
I already had nothing to do for the past 6 months, and it seems I will also have nothing to do for at least another month... Very disappointed.
₍ᐢ. .ᐢ₎
It probably is. You saw a preview, not the entire content from start to finish.
Project much? lol
I think they completely turned FF around with this.
They just went all in on Cosmic Exploration and Occult Sanctuary, the raids dont even look like much for glam or mounts, it really feels as if side content became main content.
The biggest issue, AS PER USUAL, is the freaking Schedule.
7.2 Release -> 03/25
Arcadium Release -> One Week Later
Cosmic Exploration -> 04/22
Occult Crescent -> 05/27
ONE WEEK of ONLY MSQ as content. Something people clear in a couple of hours.
And then 20 DAYS with only Arcadium as content, again, content you clear in a couple of hours per week and give weekly lockout.
And then you get Cosmic Exploration, a casual content for Gather/Crafters, something that makes you be engaged for more than a couple hours per day. Just a little bit.
After 30 DAYS after that, you get the combat content for players to grind and spend their time at.
This habit of splitting their content and giving it in small spoonfuls is upsetting because it renders the player unable to genuinely play the game because the content they give lasts a couple hours at best.
Some things need to be released together to keep engagement, stop with this awful spread of schedule, no one like those mini-patches and it cripples the whole sensation of joy and wonder a patch has, because all you make for them to enjoy is ONE OPTION, until they can finally get their whole plate of food MONTHS LATER RELEASE.
So.. if I am reading/seeing things right.. we aren't getting any good content til May?
I was really looking forward to a Bozja-like situation because I enjoyed Bozja and it actually gave me something to do.
I am hanging on by a thread here.
MSQ takes 2 days max then raids are whatever for a once a week thing.. so where is the content?
I can craft, and guess I'll do it, but sitting down and hitting 2-3 macros to watch your character make the same things over and over really isn't sustainable content.
Why was the biggest selling point of 7.2 -- the field operation -- pushed so far out??
By the size of it I can only think that Dawntrail released too early. The sheer amount of content that's packed into Crescent is insane, I came out of that thinking that is basically Dawntrail
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