This, damn it. So I don't know if I'm the unlucky one, and that's entirely possible. But this kind of ‘debate’ makes me smile because I've very rarely come across players with this mentality who are good dps. As a result, as in many cases, there's a crazy contrast between what's said on the forum, where, when you read those who defend the practice, they're excellent players who basically help the group by doing it, and what I see in the dungeon, where the player concerned is above all a harried oddball who doesn't give a shit about pulling in a relevant way. Where are these famous players who pull efficiently and respect the tank by pulling the adds to them?As I said, I can understand the frustration with slow tanks, that's why I try to tank as much as possible. I had a leisurely strolling tank today not even using sprint in a lvl 100 dungeon, and that was annoying to no end. However, in these discussion, "dps pulling" is always framed as a universally positive thing, no matter the context. In my experience, these "racing" dps are usually bad at their jobs as well (uneven distribution of damage, later packs / higher hp mobs do not got prioritized with moves), and often stop dpsing when there are still mobs to kill, just to be the first on the line when the purple wall disappears.
It's got to the point where, when I see a message like this, I automatically think: ‘aaaaah. You're that famous bard who pulls, does a miserable dps, then bails before the mobs get killed because... Because I don't know, the purple wall seems incredibly beautiful to look at?’
More seriously, I don't understand this type of subject. Honestly, I couldn't care less about the pseudo-debate on the effectiveness or otherwise of this type of practice. It's just that it's a group game; we've all signed up to play together when we enter a group search. That implies a minimum of respect for the pace at which the others play. Knowing that the vast majority of groups pull w2w without question and that a slower tank doesn't do it to annoy the rest of the group, if a player is incapable of slowing down the pace one dungeon out of 5, then I don't think he has any business being in a PF dungeon.