Supposed we actually turned PI into a passive trait. What would we get in return?




Supposed we actually turned PI into a passive trait. What would we get in return?

me personally having a freed hotbar slot or button slot is more than enough but i really think healers should start expanding on their offensive options, really the game could be called, Damage vs Healing, its the only two aspects that should matter the most, yes tanks feel secure in their role as they have the most hp and the most self sustaining damage mitigation and healing outside of a healer, that works that makes sense, so for WHM this is just one more slot opening up to give them a new offensive button, and if the entire system for all roles isnt tweaked along these lines in 8.0 ill be surprised as hell.


Nothing, assuming the passive trait wouldn't screw us over.
That's the one benefit I could actually see from doing this (PI is one of the few really-well-designed healer abilities after all), hotbar decluttering. FFXIV just has too much guff on its hotbars comparing ~any other game, to the point where most designs fall apart at all edges.
Should of course not fix it by removing PI, since like I said, one of the few well-designed abilities. Can take ~anything else that isn't a GCD in the White Mage kit and cut it, first.
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