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  1. #20
    Player
    Cleretic's Avatar
    Join Date
    Sep 2021
    Location
    Solution Eight (it's not as good)
    Posts
    2,970
    Character
    Ein Dose
    World
    Mateus
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Iscah View Post
    I think it's more likely that they thought about it but the usual excuses for closing a story-progressing bridge don't really work here.

    The bridge can't easily be broken because its whole deal is how ancient and sturdy it is. And the other go-to would be turmoil or hostility in the neighbouring country/zone but that doesn't really fit the rest of the story either.
    And again, like I said before: there are actual reasons for needing a pass, they're mentioned in a yellow quest. They're extremely mundane reasons, it's literally just 'this is a singular transport route that we need to keep safe and orderly', but they are reasons.

    Personally, I love when the in-universe reason for a thing lines up exactly with the most mundane, real-world reason that would happen. Sure, we're in a big fancy fantasy setting where dragons are real and you can believe your god into existence if you try hard enough, but trade routes still exist.
    (6)
    Last edited by Cleretic; 02-25-2025 at 12:42 PM.