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  1. #1
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    215
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    I don't care about raiding, SE needs to un-nerf dungeons, strengthen the sync down so that people stop coasting the dungeons, and buff GCD heals so they are used more. Make healers have to heal more in dungeons. This is coming from a tank main.
    (2)
    #FFXIVHEALERSTRIKE

  2. #2
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,195
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    I don't care about raiding, SE needs to un-nerf dungeons, strengthen the sync down so that people stop coasting the dungeons, and buff GCD heals so they are used more. Make healers have to heal more in dungeons. This is coming from a tank main.

    If an oGCD gets the job done, I'm using an oGCD.

    I mean, as a WHM, there is no single-target GCD heal that's going to compete with Benediction, so if you want me to dip into my (non-lily/FFLogs-damage-neutral) GCD heals, you, as the tank, are going to have to start taking more damage.
    (0)

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,674
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    I don't care about raiding, SE needs to un-nerf dungeons, strengthen the sync down so that people stop coasting the dungeons, and buff GCD heals so they are used more. Make healers have to heal more in dungeons. This is coming from a tank main.
    Using an old example of 'BIS geared SCH in Aetherfont, back in EW', some quick maths I did implied that for the first boss (the weird axolotl thing) to pressure us enough to not only burn through all of the SCH's OGCDs, but to also force them to use even a single GCD action (eg a Deploy Adlo) per minute, that boss would have to deal a blast of 20k raidwide damage, every 15 seconds, on top of everything it already was doing. But that's BIS (660 at the time), and the dungeon allows you in at an item level as low as 605.

    The sheer amount of extra pressure that would be required, to make 'GCD heals used more', is A: far too high for casuals to surmount (especially if the increase is 'sudden', since it's very unlikely SE would go back and change old content), and also B: scales horrendously inversely with gear. What was a 'hard healing challenge that forces GCD healing' at I690 in Tender Valley (the pots at the end) or Strayborough (the dolls that spam raidwides at the end), became 'this needs only your OGCD kit to handle' at i700, and then later became 'this needs only parts of your OGCD kit to handle' with the crafted i710. Each of these jumps in how much less GCD healing was needed, was just 10 item levels. Our power, our output, scales far too fast for there to be an 'increase to healing required' that feels good at all gear levels, and the massive difference in output that those 55 ILVLs give in the Aetherfont are what make it impossible. Either the challenge is tuned to feel good at 605 in Aetherfont, and 660 crushes it (which is how it currently seems to be designed), or it's tuned for an item level higher than 605, and 605 is soulcrushingly hard to clear with (or even inpossible, if the player is not of sufficient skill).

    So, I think the solution can use 'healing required is increased' as a factor, sure. But it can't be the only factor
    (0)
    Last edited by ForsakenRoe; 02-22-2025 at 09:42 AM.

  4. #4
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    692
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    and buff GCD heals so they are used more.
    This is pointless; GCD heals aren't avoided because they're underpowered, they're avoided because that's a Glaroilificosis lost. If we want GCD heals to be used, you need to cull the oGCDs and increase the frequency of unavoidable damage.

    It wouldn't matter if Cure II was 300 potency or a full Benediction, the fact it's on the GCD is what will make people avoid it. Besides, the heals are already plenty potent, we just lack the required damage to have us actually need it.
    (2)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.