Quote Originally Posted by IndraSyngiwyb View Post
I wouldn't say there's a single thing I could point to. It was more like, as I was going through them I just felt bored. Unengaged. Disinterested. Maybe it's because they were linked to a story that bored me to tears at best and made me blindingly angry at worst.

And maybe the story doesn't matter much to you. I get that. For some people, the story is secondary at best. But for I and others, the story was what made us care about the game. I never got stories in WoW like I got from 14. I never cared about WoW characters like I cared about 14 characters (I sure as hell didn't cry over any WoW characters like I did over Haurchefant). My player character in WoW never felt like she mattered to the story. It felt like she mattered in 14.

Until Dawntrail, where we were basically relegated to the same state as the WoW player character. We were just there. So maybe that's another reason why the dungeons and raids felt so empty to me. I didn't feel like anything I'd done had mattered in this expansion, so I felt no connection to any of the dungeons or raids. I was just IN them, doing things for the sake of doing them.
I have been hearing this from the majority that care about the story felt we were just a side character when we have been the main character since 1.0 on top of the terrible pacing made the DT MSQ poorly received. Most would agree one core strength of this game before DT was us being the main focus of the story, not babysit from the sidelines.