Counterpoint: I've landed a handful of lower level dungeons in regular roulettes that I hadn't been inside since the graphics update and WOW do they look different and improved. So at least in regular dungeons you have some pretty scenery to gawk at while you press your 5 available buttons.
As for the CT raid series, you get those because they're mandatory content and new players have to do it. I haven't had a run since 7.0 where there hasn't been at least one new player bonus in alliance roulette. I found out by accident that they removed the ability to cheese iLVL in alliance roulette; you have to have a bare minimum level of gear once you hit each of the breakpoints of 60-70-80-90 and it will not let you even queue up unless you're at it. (Cue my hurriedly crafting my viper some bridge gear until I could access the Riversbreath stuff I'd held onto. Accidentally got rid of my 90 Scouting gear...)
Rescaled they will be that long anyway, but that isn't the only issue, really.
Due to it being mandatory for the story-- and the only one that is-- The roulette leans heavily to this, since people will have to unlock it. So even if you make it more engaging by actually seeing the mechanics, people will get just as sick of them with that as what they are now.
I only begrudgingly do it at the start of an expansion, then I go 2 years of not touching the roulette (or MSQ). Tomes and exp are easy to come by.
I will be honest, there are times CT feels more engaging than Nier raids, Nier raids have this issue where the enemy HP bars just feel too big, and there are several portions of those raids where the boss just stands there doing nothing besides autos for way too long at time while their HP bars whittles down at such a glacial pace I can feel it on my skin, I sincerely feel those raids would become significantly faster, more fun, and even harder, if you slashed their HP bars by like 25-40%, and increased their mechanics frequency by a proportional amount.
I do not disagree that Nier could be harder, but that doesn't make CT any less of a snooze fest. More, faster mechanics would make me happy in any alliance raid.I will be honest, there are times CT feels more engaging than Nier raids, Nier raids have this issue where the enemy HP bars just feel too big, and there are several portions of those raids where the boss just stands there doing nothing besides autos for way too long at time while their HP bars whittles down at such a glacial pace I can feel it on my skin, I sincerely feel those raids would become significantly faster, more fun, and even harder, if you slashed their HP bars by like 25-40%, and increased their mechanics frequency by a proportional amount.
Unpopular opinion, but honestly I will stay for CT raids, Mhach, Ivalice etc but I leave the moment I queue into Nier raids. I just do not enjoy the aesthetic, the glams, the characters, the story, etc etc etc, esp the one that is just grey boxes. I also just do not care for the Nier games mostly due to the aforementioned reasons as well. After hearing so much praise for it I tried automata and was just not impressed, even as someone who loves philosophy so much I would take philosophy classes for fun in college. Leveling an alt right now and am just not going to unlock them. I will happily sleep my way through a CT raid, rather than stare at the yuck that is the Nier raids
If anything I wish I could just block Nier out of my queue more than anything, we really should have an option to exclude 3 dungeons or raids per roulette, story not included since it only has 3. That way I can also not have to deal with 1000 maws, good king mog and the new one that was ruined at the end by the dumb cat lady. Others I will begrudgingly stay in but that last one I also drop the moment I enter too just because I hate her so much that it...it...the f...it...flam...flame...flames, on the sides of my face
Last edited by MicahZerrshia; 02-10-2025 at 02:41 AM.
Only problem with CT is people being too scared to tank Bone Dragon in the middle.
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