
Originally Posted by
Valence
8 years of stack, spread, partners, clockwise/ccw, donut, point blank, and slow dilution of job design into nothingness, and people act surprised when the reaction to nothing new is negative.
New encounter design promises for 7.2 but nothing to show for it so far, and people act surprised when the reaction is negative.
Diadem > Eureka > Bozja > Green Bozja, and people act surprised when the reaction to nothing new is negative.
Bland, tedious fate farming as the base of everything since forever, and people act surprised when the reaction to it is negative.
When is the last time this game did new things? CLL/Dalriada? The job gauges in SB? Island Sanctuary (kek)? Variant? Oh right, they innovated in pvp with Crystalline Conflict, my mistake. I admit defeat, it happened only 3 years ago.