Quote Originally Posted by Tint View Post
Hii

I have a suggestion to make: Please make it impossible to finish a Fate as long as someone has aggro on The Forlorn or a Forlorn Maiden.


The Forlorn is kind of rare and like half the time one spawns someone finishes the Fate before The Forlorn is dead.

This is really infuriating and I would call it griefing even. Or "disruption of play".

I was just doing a Fate, I was the only person on the map, a Forlorn spawned and I had it down to 50% when someone else arrived and finished the Fate. I told him in yell chat that he should not finish the Fate but he did it anyway. And there was nothing I could do about it. This needs to change.
Which could also make it impossible for solo players who don't care about the bonus to complete the FATE alone depending on what creates enmity on the Forlorn/Forlorn Maiden. It goes both ways.

What the other player did may have been rude but it wasn't griefing or against the ToS since the mechanic is an optional bonus and not the main objective of a FATE. Resetting so you had to start over from scratch would have been griefing.