Thank god, Strayborough and Tender Valley droping off the roulette could not come fast enough with how annoying those are on the current netcode. It's bad we only get 1 dungeon per patch but if they're that married to it, having them rotate out at least helps it get some of the more annoying ones out of there.
Perhaps yes, but there is some specific ones that I haven't done for months like Luigi's mansion and just thinking about doing it again makes me want to puke.
Imagine liking one of the expert dungeons but not liking the other one. Now your "roulette" is just a 50% shot to do something you hate for 20 minutes. Cool!
This sort of thing is actually why I stopped doing roulettes, and eventually just stopped playing the game altogether. Expert's dungeons weren't particularly enjoyable to me. Leveling roulette lost all incentive once I got my favorite jobs to cap. Alliance was almost always crystal tower. Only trial and normal raid really felt enjoyable, but the deck was so heavily stacked in ARR/HW slop that eventually I stopped doing those as well unless I was really really bored or something. But it'd always be Alexander 1, or The Chrysalis and so I'd immediately regret doing it. Hell, last night was my first time back on the game in months. I was here on the free login period. I queued up trial roulette for old time's sake... got the chrysalis! every time, man.
I really think these types of dailies just burn people out and make them resent the game and the community after enough time. The reward for your time is paltry, especially late in the expac when the tome stuff isn't worth jack and the gearing is kinda done. The actual encounters you're likely to run into are level 50 slop. The people you'll meet are afraid to even speak half the time and generally aren't fun to play with. So why bother with it? Capping tomes? "Just do a hunt train." AKA spend 45 minutes silently following a parade of mounts from point A to point B. Is this it? Is this the critically acclaimed multiplayer experience everybody talked about? God help you if you don't find raiding enjoyable, or can't be satisfied by mindless collect-a-thons like fishing, because then this is literally it; this is the game. Log on, stand in your front yard, and queue trial roulette while hoping it's not Lahabrea or that skywhale. And maybe ERP when daddy logs in, but that's if you even have a daddy.
Last edited by Avoidy; 02-01-2025 at 06:46 AM.
They really need to get back to two ex dungeons....
Think the main issue's in their longer patch cycle. We've been stuck with the same set for quite some time now
Rescaled older endgame dungeons sound fun though
Strayborough is my favorite DT dungeon so far, everything about that place is such a vibe, and the bosses actually get people even now, it feels great in there.
Imagine having more then one dungeon per patch content... Wouldn't that be something... Right now i somewhat enjoy the bosses of dungeons but they still need to make mobs and pulling more fun and less restrictive too.
Ultimately It doesn't really matter too much, having 2 possible dungeons on expert kind of... isn't great but it's mostly a issue with the lack of dungeons we get currently.
Last edited by Rithy255; 02-01-2025 at 05:03 PM.
They need to bring back HM dungeons and have an easy MSQ roulette for the story-related dungeons and an Expert with the harder optional dungeons, all scaled to max level.
This so much, back then when we had the... Anamesis Anyder? That dungeon where you had the whale for the first few minutes (worst. dungeon. design. EVER.) for ages due the Pandemic it was worst, for the first time i was leaving ex roulette as i could not bear any more runs there... i want the HW times back. Two dungeons is the bare minimum required.
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